Searched refs:glFlushMappedBufferRange (Results 1 – 12 of 12) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 218 {"glFlushMappedBufferRange", (void*)glFlushMappedBufferRange},
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D | gl2_client_context.h | 227 glFlushMappedBufferRange_client_proc_t glFlushMappedBufferRange; member
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D | gl2_client_context.cpp | 227 …glFlushMappedBufferRange = (glFlushMappedBufferRange_client_proc_t) getProc("glFlushMappedBufferRa… in initDispatchByName()
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D | gl2_entry.cpp | 222 void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); 1747 void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) in glFlushMappedBufferRange() function 1750 ctx->glFlushMappedBufferRange(ctx, target, offset, length); in glFlushMappedBufferRange()
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D | GL2Encoder.cpp | 221 OVERRIDE_CUSTOM(glFlushMappedBufferRange); in GL2Encoder()
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D | gl2_enc.cpp | 11787 this->glFlushMappedBufferRange = (glFlushMappedBufferRange_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 242 GL_ENTRY(void, glFlushMappedBufferRange, GLenum target, GLintptr offset, GLsizeiptr length) 246 ## It seems we can use glUnmapBuffer and glFlushMappedBufferRange as synchronization points 263 ## glMapBufferRange / glFlushMappedBufferRange: 273 ## glFlushMappedBufferRange..| | 277 ## | | glFlushMappedBufferRange
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D | gles3.attrib | 468 glFlushMappedBufferRange
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles3_only.entries | 35 void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv3.cpp | 367 s_gles3.glFlushMappedBufferRange(target, 0, length); in glFlushMappedBufferRangeAEMU()
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 856 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr le…
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D | gl31.h | 856 GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr le…
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