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Searched refs:glFlushMappedBufferRangeDirect (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h428 glFlushMappedBufferRangeDirect_client_proc_t glFlushMappedBufferRangeDirect; member
Dgl2_client_context.cpp428glFlushMappedBufferRangeDirect = (glFlushMappedBufferRangeDirect_client_proc_t) getProc("glFlushMa… in initDispatchByName()
Dgl2_entry.cpp423 …void glFlushMappedBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield …
2969 void glFlushMappedBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield a… in glFlushMappedBufferRangeDirect() function
2972 ctx->glFlushMappedBufferRangeDirect(ctx, target, offset, length, access); in glFlushMappedBufferRangeDirect()
Dgl2_enc.cpp11988 this->glFlushMappedBufferRangeDirect = &glFlushMappedBufferRangeDirect_enc; in gl2_encoder_context_t()