Searched refs:glFlushMappedBufferRangeDirect (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_client_context.h | 428 glFlushMappedBufferRangeDirect_client_proc_t glFlushMappedBufferRangeDirect; member
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D | gl2_client_context.cpp | 428 …glFlushMappedBufferRangeDirect = (glFlushMappedBufferRangeDirect_client_proc_t) getProc("glFlushMa… in initDispatchByName()
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D | gl2_entry.cpp | 423 …void glFlushMappedBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield … 2969 void glFlushMappedBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield a… in glFlushMappedBufferRangeDirect() function 2972 ctx->glFlushMappedBufferRangeDirect(ctx, target, offset, length, access); in glFlushMappedBufferRangeDirect()
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D | gl2_enc.cpp | 11988 this->glFlushMappedBufferRangeDirect = &glFlushMappedBufferRangeDirect_enc; in gl2_encoder_context_t()
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