Searched refs:glFramebufferTexture2D (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
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D | gl2_client_context.h | 60 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D; member
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D | gl2_client_context.cpp | 60 …glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", … in initDispatchByName()
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D | gl2_entry.cpp | 55 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL… 730 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi… in glFramebufferTexture2D() function 733 ctx->glFramebufferTexture2D(ctx, target, attachment, textarget, texture, level); in glFramebufferTexture2D()
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D | GL2Encoder.cpp | 204 OVERRIDE(glFramebufferTexture2D); in GL2Encoder()
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D | gl2_enc.cpp | 11620 this->glFramebufferTexture2D = &glFramebufferTexture2D_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 52 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi…
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
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D | gl31.h | 424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 48 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint t…
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