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Searched refs:glFramebufferTexture2D (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h58 {"glFramebufferTexture2D", (void*)glFramebufferTexture2D},
Dgl2_client_context.h60 glFramebufferTexture2D_client_proc_t glFramebufferTexture2D; member
Dgl2_client_context.cpp60glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", … in initDispatchByName()
Dgl2_entry.cpp55 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL…
730 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi… in glFramebufferTexture2D() function
733 ctx->glFramebufferTexture2D(ctx, target, attachment, textarget, texture, level); in glFramebufferTexture2D()
DGL2Encoder.cpp204 OVERRIDE(glFramebufferTexture2D); in GL2Encoder()
Dgl2_enc.cpp11620 this->glFramebufferTexture2D = &glFramebufferTexture2D_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles2_core.entries52 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi…
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
Dgl31.h424 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in48 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint t…