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Searched refs:glGetActiveUniformBlockName_client_proc_t (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h250 glGetActiveUniformBlockName_client_proc_t glGetActiveUniformBlockName;
Dgl2_client_context.cpp250 …glGetActiveUniformBlockName = (glGetActiveUniformBlockName_client_proc_t) getProc("glGetActiveUnif… in initDispatchByName()
Dgl2_client_proc.h252 typedef void (gl2_APIENTRY *glGetActiveUniformBlockName_client_proc_t) (void * ctx, GLuint, GLuint,… typedef