Searched refs:glGetActiveUniform_client_proc_t (Results 1 – 3 of 3) sorted by relevance
68 glGetActiveUniform_client_proc_t glGetActiveUniform;
68 glGetActiveUniform = (glGetActiveUniform_client_proc_t) getProc("glGetActiveUniform", userData); in initDispatchByName()
70 typedef void (gl2_APIENTRY *glGetActiveUniform_client_proc_t) (void * ctx, GLuint, GLuint, GLsizei,… typedef