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Searched refs:glGetActiveUniform_client_proc_t (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h68 glGetActiveUniform_client_proc_t glGetActiveUniform;
Dgl2_client_context.cpp68 glGetActiveUniform = (glGetActiveUniform_client_proc_t) getProc("glGetActiveUniform", userData); in initDispatchByName()
Dgl2_client_proc.h70 typedef void (gl2_APIENTRY *glGetActiveUniform_client_proc_t) (void * ctx, GLuint, GLuint, GLsizei,… typedef