Searched refs:glGetFragDataLocation_client_proc_t (Results 1 – 3 of 3) sorted by relevance
336 glGetFragDataLocation_client_proc_t glGetFragDataLocation;
336 …glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", use… in initDispatchByName()
338 typedef GLint (gl2_APIENTRY *glGetFragDataLocation_client_proc_t) (void * ctx, GLuint, const char*); typedef