Searched refs:glGetVertexAttribIuiv (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 255 {"glGetVertexAttribIuiv", (void*)glGetVertexAttribIuiv},
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D | gl2_client_context.h | 275 glGetVertexAttribIuiv_client_proc_t glGetVertexAttribIuiv; member
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D | gl2_client_context.cpp | 275 …glGetVertexAttribIuiv = (glGetVertexAttribIuiv_client_proc_t) getProc("glGetVertexAttribIuiv", use… in initDispatchByName()
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D | gl2_entry.cpp | 270 void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params); 2036 void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) in glGetVertexAttribIuiv() function 2039 ctx->glGetVertexAttribIuiv(ctx, index, pname, params); in glGetVertexAttribIuiv()
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D | GL2Encoder.cpp | 256 OVERRIDE(glGetVertexAttribIuiv); in GL2Encoder()
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D | gl2_enc.cpp | 11835 this->glGetVertexAttribIuiv = &glGetVertexAttribIuiv_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles3_only.entries | 49 void glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.attrib | 611 glGetVertexAttribIuiv
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D | gles3.in | 347 GL_ENTRY(void, glGetVertexAttribIuiv, GLuint index, GLenum pname, GLuint *params)
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 870 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
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D | gl31.h | 870 GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
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