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Searched refs:glReadBuffer (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h267 {"glReadBuffer", (void*)glReadBuffer},
Dgl2_client_context.h297 glReadBuffer_client_proc_t glReadBuffer; member
Dgl2_client_context.cpp297 glReadBuffer = (glReadBuffer_client_proc_t) getProc("glReadBuffer", userData); in initDispatchByName()
Dgl2_entry.cpp292 void glReadBuffer(GLenum src);
2169 void glReadBuffer(GLenum src) in glReadBuffer() function
2172 ctx->glReadBuffer(ctx, src); in glReadBuffer()
DGL2Encoder.cpp264 OVERRIDE(glReadBuffer); in GL2Encoder()
Dgl2_enc.cpp11857 this->glReadBuffer = &glReadBuffer_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles3_only.entries8 void glReadBuffer(GLenum src);
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h829 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
Dgl31.h829 GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in380 GL_ENTRY(void, glReadBuffer, GLenum src);