Searched refs:glShaderSource (Results 1 – 14 of 14) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/ |
D | YUVConverter.cpp | 271 s_gles2.glShaderSource(*vshader_out, 1, &kVShaders, &vtextLen); in createYUVGLShader() 272 s_gles2.glShaderSource(*fshader_out, 1, &kFShaders, &ftextLen); in createYUVGLShader()
|
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 109 {"glShaderSource", (void*)glShaderSource},
|
D | gl2_client_context.h | 111 glShaderSource_client_proc_t glShaderSource; member
|
D | gl2_client_context.cpp | 111 glShaderSource = (glShaderSource_client_proc_t) getProc("glShaderSource", userData); in initDispatchByName()
|
D | gl2_entry.cpp | 106 …void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length… 1045 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) in glShaderSource() function 1048 ctx->glShaderSource(ctx, shader, count, string, length); in glShaderSource()
|
D | GL2Encoder.cpp | 141 this->glShaderSource = &s_glShaderSource; in GL2Encoder()
|
D | gl2_enc.cpp | 11671 this->glShaderSource = (glShaderSource_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
|
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 103 void glShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv3.cpp | 444 s_gles3.glShaderSource(shader, 1, &string, NULL); in glShaderString()
|
/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*strin…
|
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.attrib | 301 glShaderSource
|
D | gles3.in | 99 GL_ENTRY(void, glShaderSource, GLuint shader, GLsizei count, const GLchar*const* string, const GLin…
|
/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*strin…
|
D | gl31.h | 475 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*strin…
|