Searched refs:glShaderString (Results 1 – 8 of 8) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv3.cpp | 443 static void glShaderString(GLuint shader, const GLchar* string, GLsizei) { in glShaderString() function 582 glShaderString = ::glShaderString; in GLESv3()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_client_context.h | 219 glShaderString_client_proc_t glShaderString; member
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D | gl2_client_context.cpp | 219 glShaderString = (glShaderString_client_proc_t) getProc("glShaderString", userData); in initDispatchByName()
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D | gl2_entry.cpp | 214 void glShaderString(GLuint shader, const GLchar* string, GLsizei len); 1697 void glShaderString(GLuint shader, const GLchar* string, GLsizei len) in glShaderString() function 1700 ctx->glShaderString(ctx, shader, string, len); in glShaderString()
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D | GL2Encoder.cpp | 1781 ctx->glShaderString(ctx, shader, str, len + 1); in s_glShaderSource()
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D | gl2_enc.cpp | 11779 this->glShaderString = &glShaderString_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.attrib | 446 glShaderString
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D | gles3.in | 213 GL_ENTRY(void, glShaderString, GLuint shader, const GLchar* string, GLsizei len)
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