Searched refs:glUniform1ui (Results 1 – 10 of 10) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 233 {"glUniform1ui", (void*)glUniform1ui},
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D | gl2_client_context.h | 251 glUniform1ui_client_proc_t glUniform1ui; member
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D | gl2_client_context.cpp | 251 glUniform1ui = (glUniform1ui_client_proc_t) getProc("glUniform1ui", userData); in initDispatchByName()
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D | gl2_entry.cpp | 246 void glUniform1ui(GLint location, GLuint v0); 1892 void glUniform1ui(GLint location, GLuint v0) in glUniform1ui() function 1895 ctx->glUniform1ui(ctx, location, v0); in glUniform1ui()
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D | GL2Encoder.cpp | 237 OVERRIDE(glUniform1ui); in GL2Encoder()
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D | gl2_enc.cpp | 11811 this->glUniform1ui = &glUniform1ui_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles3_only.entries | 56 void glUniform1ui(GLint location, GLuint v0);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 877 GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
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D | gl31.h | 877 GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 319 GL_ENTRY(void, glUniform1ui, GLint location, GLuint v0)
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