Searched refs:glUniform1ui_client_proc_t (Results 1 – 4 of 4) sorted by relevance
251 glUniform1ui_client_proc_t glUniform1ui;
251 glUniform1ui = (glUniform1ui_client_proc_t) getProc("glUniform1ui", userData); in initDispatchByName()
253 typedef void (gl2_APIENTRY *glUniform1ui_client_proc_t) (void * ctx, GLint, GLuint); typedef
484 glUniform1ui_client_proc_t m_glUniform1ui_enc;