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Searched refs:glUniform1uiv (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h237 {"glUniform1uiv", (void*)glUniform1uiv},
Dgl2_client_context.h255 glUniform1uiv_client_proc_t glUniform1uiv; member
Dgl2_client_context.cpp255 glUniform1uiv = (glUniform1uiv_client_proc_t) getProc("glUniform1uiv", userData); in initDispatchByName()
Dgl2_entry.cpp250 void glUniform1uiv(GLint location, GLsizei count, const GLuint* value);
1916 void glUniform1uiv(GLint location, GLsizei count, const GLuint* value) in glUniform1uiv() function
1919 ctx->glUniform1uiv(ctx, location, count, value); in glUniform1uiv()
DGL2Encoder.cpp241 OVERRIDE(glUniform1uiv); in GL2Encoder()
Dgl2_enc.cpp11815 this->glUniform1uiv = &glUniform1uiv_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles3_only.entries60 void glUniform1uiv(GLint location, GLsizei count, const GLuint *value);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.attrib553 glUniform1uiv
Dgles3.in323 GL_ENTRY(void, glUniform1uiv, GLint location, GLsizei count, const GLuint *value)
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h881 GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
Dgl31.h881 GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);