Searched refs:glUniform2i (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 128 {"glUniform2i", (void*)glUniform2i},
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D | gl2_client_context.h | 130 glUniform2i_client_proc_t glUniform2i; member
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D | gl2_client_context.cpp | 130 glUniform2i = (glUniform2i_client_proc_t) getProc("glUniform2i", userData); in initDispatchByName()
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D | gl2_entry.cpp | 125 void glUniform2i(GLint location, GLint x, GLint y); 1159 void glUniform2i(GLint location, GLint x, GLint y) in glUniform2i() function 1162 ctx->glUniform2i(ctx, location, x, y); in glUniform2i()
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D | GL2Encoder.cpp | 168 OVERRIDE(glUniform2i); in GL2Encoder()
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D | gl2_enc.cpp | 11690 this->glUniform2i = &glUniform2i_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 122 void glUniform2i(GLint location, GLint v0, GLint v1);
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
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D | gl31.h | 494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 118 GL_ENTRY(void, glUniform2i, GLint location, GLint x, GLint y)
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