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Searched refs:glUniform2uiv (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h238 {"glUniform2uiv", (void*)glUniform2uiv},
Dgl2_client_context.h256 glUniform2uiv_client_proc_t glUniform2uiv; member
Dgl2_client_context.cpp256 glUniform2uiv = (glUniform2uiv_client_proc_t) getProc("glUniform2uiv", userData); in initDispatchByName()
Dgl2_entry.cpp251 void glUniform2uiv(GLint location, GLsizei count, const GLuint* value);
1922 void glUniform2uiv(GLint location, GLsizei count, const GLuint* value) in glUniform2uiv() function
1925 ctx->glUniform2uiv(ctx, location, count, value); in glUniform2uiv()
DGL2Encoder.cpp242 OVERRIDE(glUniform2uiv); in GL2Encoder()
Dgl2_enc.cpp11816 this->glUniform2uiv = &glUniform2uiv_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles3_only.entries61 void glUniform2uiv(GLint location, GLsizei count, const GLuint *value);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.attrib556 glUniform2uiv
Dgles3.in324 GL_ENTRY(void, glUniform2uiv, GLint location, GLsizei count, const GLuint *value)
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h882 GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
Dgl31.h882 GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);