Searched refs:glUniform3i (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 132 {"glUniform3i", (void*)glUniform3i},
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D | gl2_client_context.h | 134 glUniform3i_client_proc_t glUniform3i; member
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D | gl2_client_context.cpp | 134 glUniform3i = (glUniform3i_client_proc_t) getProc("glUniform3i", userData); in initDispatchByName()
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D | gl2_entry.cpp | 129 void glUniform3i(GLint location, GLint x, GLint y, GLint z); 1183 void glUniform3i(GLint location, GLint x, GLint y, GLint z) in glUniform3i() function 1186 ctx->glUniform3i(ctx, location, x, y, z); in glUniform3i()
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D | GL2Encoder.cpp | 172 OVERRIDE(glUniform3i); in GL2Encoder()
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D | gl2_enc.cpp | 11694 this->glUniform3i = &glUniform3i_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 126 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
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D | gl31.h | 498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 122 GL_ENTRY(void, glUniform3i, GLint location, GLint x, GLint y, GLint z)
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