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Searched refs:glUniform4ui (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h236 {"glUniform4ui", (void*)glUniform4ui},
Dgl2_client_context.h254 glUniform4ui_client_proc_t glUniform4ui; member
Dgl2_client_context.cpp254 glUniform4ui = (glUniform4ui_client_proc_t) getProc("glUniform4ui", userData); in initDispatchByName()
Dgl2_entry.cpp249 void glUniform4ui(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3);
1910 void glUniform4ui(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3) in glUniform4ui() function
1913 ctx->glUniform4ui(ctx, location, v0, v1, v2, v3); in glUniform4ui()
DGL2Encoder.cpp240 OVERRIDE(glUniform4ui); in GL2Encoder()
Dgl2_enc.cpp11814 this->glUniform4ui = &glUniform4ui_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles3_only.entries59 void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h880 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v…
Dgl31.h880 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v…
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in322 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)