Searched refs:glUniform4ui_client_proc_t (Results 1 – 4 of 4) sorted by relevance
254 glUniform4ui_client_proc_t glUniform4ui;
254 glUniform4ui = (glUniform4ui_client_proc_t) getProc("glUniform4ui", userData); in initDispatchByName()
256 typedef void (gl2_APIENTRY *glUniform4ui_client_proc_t) (void * ctx, GLint, GLint, GLuint, GLuint, … typedef
490 glUniform4ui_client_proc_t m_glUniform4ui_enc;