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Searched refs:glUniform4uiv (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h240 {"glUniform4uiv", (void*)glUniform4uiv},
Dgl2_client_context.h258 glUniform4uiv_client_proc_t glUniform4uiv; member
Dgl2_client_context.cpp258 glUniform4uiv = (glUniform4uiv_client_proc_t) getProc("glUniform4uiv", userData); in initDispatchByName()
Dgl2_entry.cpp253 void glUniform4uiv(GLint location, GLsizei count, const GLuint* value);
1934 void glUniform4uiv(GLint location, GLsizei count, const GLuint* value) in glUniform4uiv() function
1937 ctx->glUniform4uiv(ctx, location, count, value); in glUniform4uiv()
DGL2Encoder.cpp244 OVERRIDE(glUniform4uiv); in GL2Encoder()
Dgl2_enc.cpp11818 this->glUniform4uiv = &glUniform4uiv_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles3_only.entries63 void glUniform4uiv(GLint location, GLsizei count, const GLuint *value);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.attrib562 glUniform4uiv
Dgles3.in326 GL_ENTRY(void, glUniform4uiv, GLint location, GLsizei count, const GLuint *value)
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h884 GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
Dgl31.h884 GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);