Searched refs:glVertexAttribI4ui (Results 1 – 9 of 9) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 250 {"glVertexAttribI4ui", (void*)glVertexAttribI4ui},
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D | gl2_client_context.h | 268 glVertexAttribI4ui_client_proc_t glVertexAttribI4ui; member
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D | gl2_client_context.cpp | 268 glVertexAttribI4ui = (glVertexAttribI4ui_client_proc_t) getProc("glVertexAttribI4ui", userData); in initDispatchByName()
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D | gl2_entry.cpp | 263 void glVertexAttribI4ui(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1994 void glVertexAttribI4ui(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) in glVertexAttribI4ui() function 1997 ctx->glVertexAttribI4ui(ctx, index, v0, v1, v2, v3); in glVertexAttribI4ui()
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D | gl2_enc.cpp | 11828 this->glVertexAttribI4ui = &glVertexAttribI4ui_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles3_only.entries | 51 void glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 872 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint …
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D | gl31.h | 872 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint …
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 340 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
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