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Searched refs:indirect (Results 1 – 25 of 34) sorted by relevance

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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles31_only.entries6 void glDispatchComputeIndirect(GLintptr indirect);
7 void glDrawArraysIndirect(GLenum mode, const void *indirect);
8 void glDrawElementsIndirect(GLenum mode, GLenum type, const void *indirect);
/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp308 static void glDrawArraysIndirectDataAEMU(GLenum mode, const void* indirect, GLuint) { in glDrawArraysIndirectDataAEMU() argument
309 s_gles3.glDrawArraysIndirect(mode, indirect); in glDrawArraysIndirectDataAEMU()
316 static void glDrawElementsIndirectDataAEMU(GLenum mode, GLenum type, const void* indirect, GLuint) { in glDrawElementsIndirectDataAEMU() argument
317 s_gles3.glDrawElementsIndirect(mode, type, indirect); in glDrawElementsIndirectDataAEMU()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in524 ### This is an indirect call and the |indirect| field could be a GPU pointer.
525 ### We will need to make sure that |indirect| is updated to the latest version if so,
528 GL_ENTRY(void, glDispatchComputeIndirect, GLintptr indirect)
539 ### Again, if |indirect| is a GPU pointer, we need to synchronize it before calling.
540 GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void * indirect)
541 GL_ENTRY(void, glDrawArraysIndirectDataAEMU, GLenum mode, const void *indirect, GLuint datalen)
543 GL_ENTRY(void, glDrawElementsIndirect, GLenum mode, GLenum type, const void * indirect)
544 GL_ENTRY(void, glDrawElementsIndirectDataAEMU, GLenum mode, GLenum type, const void *indirect, GLui…
Dgles3.attrib941 len indirect datalen
951 len indirect datalen
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp400 void glDispatchComputeIndirect(GLintptr indirect);
406 void glDrawArraysIndirect(GLenum mode, const void* indirect);
407 void glDrawArraysIndirectDataAEMU(GLenum mode, const void* indirect, GLuint datalen);
409 void glDrawElementsIndirect(GLenum mode, GLenum type, const void* indirect);
410 …void glDrawElementsIndirectDataAEMU(GLenum mode, GLenum type, const void* indirect, GLuint datalen…
2831 void glDispatchComputeIndirect(GLintptr indirect) in glDispatchComputeIndirect() argument
2834 ctx->glDispatchComputeIndirect(ctx, indirect); in glDispatchComputeIndirect()
2867 void glDrawArraysIndirect(GLenum mode, const void* indirect) in glDrawArraysIndirect() argument
2870 ctx->glDrawArraysIndirect(ctx, mode, indirect); in glDrawArraysIndirect()
2873 void glDrawArraysIndirectDataAEMU(GLenum mode, const void* indirect, GLuint datalen) in glDrawArraysIndirectDataAEMU() argument
[all …]
DGL2Encoder.h749 static void s_glDrawArraysIndirect(void* self, GLenum mode, const void* indirect);
750 … static void s_glDrawElementsIndirect(void* self, GLenum mode, GLenum type, const void* indirect);
/device/generic/goldfish/audio/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/device/generic/goldfish/radio/ril/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/device/google/cuttlefish/guest/hals/ril/reference-ril/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/device/generic/goldfish/radio/rild/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/device/google/contexthub/util/
DNOTICE30 "control" means (i) the power, direct or indirect, to cause the
169 liable to You for damages, including any direct, indirect, special,
/device/generic/goldfish/radio/libril/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/device/google/wahoo/liblight/
DNOTICE31 "control" means (i) the power, direct or indirect, to cause the
170 liable to You for damages, including any direct, indirect, special,
/device/linaro/hikey/mali/bifrost/
DAPACHE_LICENSE.txt19 "control" means (i) the power, direct or indirect, to cause the
158 liable to You for damages, including any direct, indirect, special,
DEND_USER_LICENCE_AGREEMENT.txt22 direct and indirect derivatives thereof.
/device/google/contexthub/firmware/
DNOTICE30 "control" means (i) the power, direct or indirect, to cause the
169 liable to You for damages, including any direct, indirect, special,
/device/google/coral-kernel/sm8150/kernel-headers/sound/
Dasound.h751 unsigned int indirect : 1; member
/device/google/bonito/sdm710/kernel-headers/sound/
Dasound.h745 unsigned int indirect : 1; member
/device/google/crosshatch/sdm845/kernel-headers/sound/
Dasound.h745 unsigned int indirect : 1; member
/device/google/bonito/sdm710/original-kernel-headers/sound/
Dasound.h922 unsigned int indirect: 1; /* W: indirect access - obsoleted */ member
/device/google/coral-kernel/sm8150/original-kernel-headers/sound/
Dasound.h931 unsigned int indirect: 1; /* W: indirect access - obsoleted */ member
/device/google/crosshatch/sdm845/original-kernel-headers/sound/
Dasound.h922 unsigned int indirect: 1; /* W: indirect access - obsoleted */ member
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h1111 GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
1112 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
1113 GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
/device/amlogic/yukawa/binaries/gpu/
DEND_USER_LICENCE_AGREEMENT.txt22 direct and indirect derivatives thereof.
/device/linaro/hikey/mali/utgard/
DEND_USER_LICENCE_AGREEMENT.txt22 direct and indirect derivatives thereof.

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