Searched refs:mExposureDuration (Results 1 – 4 of 4) sorted by relevance
97 float mExposureDuration; variable
87 mExposureDuration(0.033f), in Scene()139 void Scene::setExposureDuration(float seconds) { mExposureDuration = seconds; } in setExposureDuration()274 mSensorSensitivity * mExposureDuration / (kAperture * kAperture); in calculateScene()
140 float mExposureDuration; variable
92 mExposureDuration(0.033f) in Scene()137 mExposureDuration = seconds; in setExposureDuration()