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Searched refs:maskNumber (Results 1 – 5 of 5) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles31_only.entries65 void glSampleMaski(GLuint maskNumber, GLbitfield mask);
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp413 void glSampleMaski(GLuint maskNumber, GLbitfield mask);
2909 void glSampleMaski(GLuint maskNumber, GLbitfield mask) in glSampleMaski() argument
2912 ctx->glSampleMaski(ctx, maskNumber, mask); in glSampleMaski()
Dgl2_enc.cpp10830 void glSampleMaski_enc(void *self , GLuint maskNumber, GLbitfield mask) in glSampleMaski_enc() argument
10848 memcpy(ptr, &maskNumber, 4); ptr += 4; in glSampleMaski_enc()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h1170 GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in549 GL_ENTRY(void, glSampleMaski, GLuint maskNumber, GLbitfield mask)