Home
last modified time | relevance | path

Searched refs:moonShadeLux (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.cpp217 float moonShadeLux = moonLux * (kDaylightShadeIllum / kDirectSunIllum); in calculateScene() local
226 moonShadeLux / kMoonlightXY[1] * kMoonlightXY[0], in calculateScene()
227 moonShadeLux, in calculateScene()
228 moonShadeLux / kMoonlightXY[1] * in calculateScene()
/device/google/cuttlefish/guest/hals/camera/fake-pipeline2/
DScene.cpp207 float moonShadeLux = moonLux * (kDaylightShadeIllum / kDirectSunIllum); in calculateScene() local
213 moonShadeLux / kMoonlightXY[1] * kMoonlightXY[0], moonShadeLux, in calculateScene()
214 moonShadeLux / kMoonlightXY[1] * (1 - kMoonlightXY[0] - kMoonlightXY[1])}; in calculateScene()