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Searched refs:nextSunXY (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.cpp160 const float *prevSunXY, *nextSunXY; in calculateScene() local
172 nextSunXY = kSunsetXY; in calculateScene()
175 nextSunXY = kDirectSunlightXY; in calculateScene()
179 nextSunXY[0] * timeFrac; in calculateScene()
181 nextSunXY[1] * timeFrac; in calculateScene()
/device/google/cuttlefish/guest/hals/camera/fake-pipeline2/
DScene.cpp160 const float *prevSunXY, *nextSunXY; in calculateScene() local
172 nextSunXY = kSunsetXY; in calculateScene()
175 nextSunXY = kDirectSunlightXY; in calculateScene()
178 currentSunXY[0] = prevSunXY[0] * (1 - timeFrac) + nextSunXY[0] * timeFrac; in calculateScene()
179 currentSunXY[1] = prevSunXY[1] * (1 - timeFrac) + nextSunXY[1] * timeFrac; in calculateScene()