Searched refs:predicted_gain (Results 1 – 1 of 1) sorted by relevance
167 const float predicted_gain = 0.5f * vecDot(step, tmp, state_dim); in computeGainRatio() local171 if (predicted_gain < kEps) { in computeGainRatio()175 return true_gain / predicted_gain; in computeGainRatio()