Searched refs:rcGetGLString (Results 1 – 13 of 13) sorted by relevance
/device/generic/goldfish-opengl/system/renderControl_enc/ |
D | renderControl_client_base.h | 14 rcGetGLString_client_proc_t rcGetGLString; member
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D | renderControl_ftable.h | 14 {"rcGetGLString", (void*)rcGetGLString},
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D | renderControl.attrib | 15 rcGetGLString
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D | renderControl_client_context.h | 16 rcGetGLString_client_proc_t rcGetGLString; member
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D | renderControl_entry.cpp | 11 EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize); 85 EGLint rcGetGLString(EGLenum name, void* buffer, EGLint bufferSize) in rcGetGLString() function 88 return ctx->rcGetGLString(ctx, name, buffer, bufferSize); in rcGetGLString()
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D | renderControl_client_context.cpp | 16 rcGetGLString = (rcGetGLString_client_proc_t) getProc("rcGetGLString", userData); in initDispatchByName()
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D | renderControl.in | 4 GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
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D | renderControl_enc.cpp | 1979 this->rcGetGLString = &rcGetGLString_enc; in renderControl_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec/ |
D | renderControl.attrib | 16 rcGetGLString
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D | renderControl.in | 4 GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
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/device/generic/goldfish-opengl/system/OpenglSystemCommon/ |
D | HostConnection.cpp | 702 int extensionSize = rcEnc->rcGetGLString(rcEnc, GL_EXTENSIONS, in queryGLExtensions() 707 extensionSize = rcEnc->rcGetGLString(rcEnc, GL_EXTENSIONS, in queryGLExtensions()
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/device/generic/goldfish-opengl/system/egl/ |
D | egl.cpp | 844 int n = rcEnc->rcGetGLString(rcEnc, GL_EXTENSIONS, NULL, 0); in getExtStringArray() 847 n = rcEnc->rcGetGLString(rcEnc, GL_EXTENSIONS, hostStr, -n); in getExtStringArray() 948 int n = rcEnc->rcGetGLString(rcEnc, glEnum, NULL, 0); in getGLString() 951 n = rcEnc->rcGetGLString(rcEnc, glEnum, hostStr, -n); in getGLString()
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | RenderControl.cpp | 255 static EGLint rcGetGLString(void* ctx_, EGLenum name, void* buffer, EGLint bufferSize) { in rcGetGLString() function 831 rcGetGLString_dec = ::rcGetGLString; in RenderControl()
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