1GL_ENRTY(GLint, rcGetRendererVersion)
2GL_ENTRY(EGLint, rcGetEGLVersion, EGLint *major, EGLint *minor)
3GL_ENTRY(EGLint, rcQueryEGLString, EGLenum name, void *buffer, EGLint bufferSize)
4GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
5GL_ENTRY(EGLint, rcGetNumConfigs, uint32_t *numAttribs)
6GL_ENTRY(EGLint, rcGetConfigs, uint32_t bufSize, GLuint *buffer)
7GL_ENTRY(EGLint, rcChooseConfig, EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
8GL_ENTRY(EGLint, rcGetFBParam, EGLint param)
9GL_ENTRY(uint32_t, rcCreateContext, uint32_t config, uint32_t share, uint32_t glVersion)
10GL_ENTRY(void, rcDestroyContext, uint32_t context)
11GL_ENTRY(uint32_t, rcCreateWindowSurface, uint32_t config, uint32_t width, uint32_t height)
12GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
13GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
14GL_ENTRY(void, rcOpenColorBuffer, uint32_t colorbuffer)
15GL_ENTRY(void, rcCloseColorBuffer, uint32_t colorbuffer)
16GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
17GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
18GL_ENTRY(EGLint, rcMakeCurrent, uint32_t context, uint32_t drawSurf, uint32_t readSurf)
19GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
20GL_ENTRY(void, rcFBSetSwapInterval, EGLint interval)
21GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
22GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
23GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
24GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
25GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
26GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)
27GL_ENTRY(uint32_t, rcCreateClientImage, uint32_t context, EGLenum target, GLuint buffer)
28GL_ENTRY(int, rcDestroyClientImage, uint32_t image)
29GL_ENTRY(void, rcSelectChecksumHelper, uint32_t newProtocol, uint32_t reserved)
30GL_ENTRY(uint32_t, rcCreateColorBufferPuid, uint32_t width, uint32_t height, GLenum internalFormat, uint64_t puid)
31GL_ENTRY(int, rcOpenColorBuffer2Puid, uint32_t colorbuffer, uint64_t puid)
32GL_ENTRY(void, rcCloseColorBufferPuid, uint32_t colorbuffer, uint64_t puid)
33GL_ENTRY(void, rcCreateSyncKHR, EGLenum type, EGLint* attribs, uint32_t num_attribs, uint64_t* glsync_out, uint64_t* syncthread_out)
34GL_ENTRY(EGLint, rcClientWaitSyncKHR, uint64_t sync, EGLint flags, uint64_t timeout)
35GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
36GL_ENTRY(uint32_t, rcCreateClientImagePuid, uint32_t context, EGLenum target, GLuint buffer, uint64_t puid)
37GL_ENTRY(int, rcDestroyClientImagePuid, uint32_t image, uint64_t puid)
38