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Searched refs:sfactor (Results 1 – 13 of 13) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles2_core.entries15 void glBlendFunc(GLenum sfactor, GLenum dfactor);
Dgles1_core.entries50 void glBlendFunc(GLenum sfactor, GLenum dfactor);
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Dgles.cpp266 void glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc() argument
268 getDispatch()->glBlendFunc(sfactor, dfactor); in glBlendFunc()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h387 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h637 GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/device/generic/goldfish-opengl/system/GLESv1_enc/
Dgl_entry.cpp50 void glBlendFunc(GLenum sfactor, GLenum dfactor);
561 void glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc() argument
564 ctx->glBlendFunc(ctx, sfactor, dfactor); in glBlendFunc()
Dgl_enc.cpp1238 void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor) in glBlendFunc_enc() argument
1256 memcpy(ptr, &sfactor, 4); ptr += 4; in glBlendFunc_enc()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/
Dgles1.in43 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h387 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
Dgl31.h387 GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp18 void glBlendFunc(GLenum sfactor, GLenum dfactor);
502 void glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc() argument
505 ctx->glBlendFunc(ctx, sfactor, dfactor); in glBlendFunc()
Dgl2_enc.cpp285 void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor) in glBlendFunc_enc() argument
303 memcpy(ptr, &sfactor, 4); ptr += 4; in glBlendFunc_enc()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in11 GL_ENTRY(void, glBlendFunc, GLenum sfactor, GLenum dfactor)