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Searched refs:windowSurface (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/renderControl_enc/
DrenderControl_entry.cpp19 void rcDestroyWindowSurface(uint32_t windowSurface);
23 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
24 int rcFlushWindowColorBuffer(uint32_t windowSurface);
39 void rcFlushWindowColorBufferAsync(uint32_t windowSurface);
133 void rcDestroyWindowSurface(uint32_t windowSurface) in rcDestroyWindowSurface() argument
136 ctx->rcDestroyWindowSurface(ctx, windowSurface); in rcDestroyWindowSurface()
157 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer) in rcSetWindowColorBuffer() argument
160 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer); in rcSetWindowColorBuffer()
163 int rcFlushWindowColorBuffer(uint32_t windowSurface) in rcFlushWindowColorBuffer() argument
166 return ctx->rcFlushWindowColorBuffer(ctx, windowSurface); in rcFlushWindowColorBuffer()
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DrenderControl.in12 GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
35 GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
DREADME71 void rcDestroyWindowSurface(uint32_t windowSurface);
90 void rcFlushWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
93 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer);
94 This set the target color buffer for a windowSurface, when set the
99 Binds a windowSurface(s) and current rendering context for the
DrenderControl_enc.cpp484 void rcDestroyWindowSurface_enc(void *self , uint32_t windowSurface) in rcDestroyWindowSurface_enc() argument
502 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcDestroyWindowSurface_enc()
602 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer) in rcSetWindowColorBuffer_enc() argument
620 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcSetWindowColorBuffer_enc()
628 int rcFlushWindowColorBuffer_enc(void *self , uint32_t windowSurface) in rcFlushWindowColorBuffer_enc() argument
646 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcFlushWindowColorBuffer_enc()
1188 void rcFlushWindowColorBufferAsync_enc(void *self , uint32_t windowSurface) in rcFlushWindowColorBufferAsync_enc() argument
1206 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcFlushWindowColorBufferAsync_enc()
/device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec/
DrenderControl.in12 GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
32 GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
/device/generic/opengl-transport/host/libs/virglrenderer/
DRenderControl.cpp486 static void rcSetWindowColorBuffer(void* ctx_, uint32_t windowSurface, uint32_t colorBuffer) { in rcSetWindowColorBuffer() argument
488 surface_it = EglSurface::map.find(windowSurface); in rcSetWindowColorBuffer()
529 static int rcFlushWindowColorBuffer(uint32_t windowSurface) { in rcFlushWindowColorBuffer() argument
531 it = EglSurface::map.find(windowSurface); in rcFlushWindowColorBuffer()
773 static void rcFlushWindowColorBufferAsync(uint32_t windowSurface) { in rcFlushWindowColorBufferAsync() argument