Searched refs:windowSurface (Results 1 – 6 of 6) sorted by relevance
/device/generic/goldfish-opengl/system/renderControl_enc/ |
D | renderControl_entry.cpp | 19 void rcDestroyWindowSurface(uint32_t windowSurface); 23 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 24 int rcFlushWindowColorBuffer(uint32_t windowSurface); 39 void rcFlushWindowColorBufferAsync(uint32_t windowSurface); 133 void rcDestroyWindowSurface(uint32_t windowSurface) in rcDestroyWindowSurface() argument 136 ctx->rcDestroyWindowSurface(ctx, windowSurface); in rcDestroyWindowSurface() 157 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer) in rcSetWindowColorBuffer() argument 160 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer); in rcSetWindowColorBuffer() 163 int rcFlushWindowColorBuffer(uint32_t windowSurface) in rcFlushWindowColorBuffer() argument 166 return ctx->rcFlushWindowColorBuffer(ctx, windowSurface); in rcFlushWindowColorBuffer() [all …]
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D | renderControl.in | 12 GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface) 16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer) 17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface) 35 GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
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D | README | 71 void rcDestroyWindowSurface(uint32_t windowSurface); 90 void rcFlushWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 93 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 94 This set the target color buffer for a windowSurface, when set the 99 Binds a windowSurface(s) and current rendering context for the
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D | renderControl_enc.cpp | 484 void rcDestroyWindowSurface_enc(void *self , uint32_t windowSurface) in rcDestroyWindowSurface_enc() argument 502 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcDestroyWindowSurface_enc() 602 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer) in rcSetWindowColorBuffer_enc() argument 620 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcSetWindowColorBuffer_enc() 628 int rcFlushWindowColorBuffer_enc(void *self , uint32_t windowSurface) in rcFlushWindowColorBuffer_enc() argument 646 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcFlushWindowColorBuffer_enc() 1188 void rcFlushWindowColorBufferAsync_enc(void *self , uint32_t windowSurface) in rcFlushWindowColorBufferAsync_enc() argument 1206 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcFlushWindowColorBufferAsync_enc()
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/device/generic/opengl-transport/host/libs/virglrenderer/renderControl_dec/ |
D | renderControl.in | 12 GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface) 16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer) 17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface) 32 GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | RenderControl.cpp | 486 static void rcSetWindowColorBuffer(void* ctx_, uint32_t windowSurface, uint32_t colorBuffer) { in rcSetWindowColorBuffer() argument 488 surface_it = EglSurface::map.find(windowSurface); in rcSetWindowColorBuffer() 529 static int rcFlushWindowColorBuffer(uint32_t windowSurface) { in rcFlushWindowColorBuffer() argument 531 it = EglSurface::map.find(windowSurface); in rcFlushWindowColorBuffer() 773 static void rcFlushWindowColorBufferAsync(uint32_t windowSurface) { in rcFlushWindowColorBufferAsync() argument
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