/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 108 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
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D | gles1_core.entries | 137 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 701 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp() argument 703 getDispatch()->glStencilOp(fail, zfail, zpass); in glStencilOp()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 111 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); 112 void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 1075 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp() argument 1078 ctx->glStencilOp(ctx, fail, zfail, zpass); in glStencilOp() 1081 void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate() argument 1084 ctx->glStencilOpSeparate(ctx, face, fail, zfail, zpass); in glStencilOpSeparate()
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D | gl2_enc.cpp | 3259 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp_enc() argument 3278 memcpy(ptr, &zfail, 4); ptr += 4; in glStencilOp_enc() 3286 void glStencilOpSeparate_enc(void *self , GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate_enc() argument 3306 memcpy(ptr, &zfail, 4); ptr += 4; in glStencilOpSeparate_enc()
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 480 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 724 GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_entry.cpp | 136 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); 1081 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp() argument 1084 ctx->glStencilOp(ctx, fail, zfail, zpass); in glStencilOp()
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D | gl_enc.cpp | 3638 void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp_enc() argument 3657 memcpy(ptr, &zfail, 4); ptr += 4; in glStencilOp_enc()
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 104 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass) 105 GL_ENTRY(void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass)
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/ |
D | gles1.in | 129 GL_ENTRY(void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass)
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 480 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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D | gl31.h | 480 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
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