Searched refs:mLightPosInEyeSpace (Results 1 – 5 of 5) sorted by relevance
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/ |
D | Light.java | 39 private final float[] mLightPosInEyeSpace = new float[4]; field in Light 73 Matrix.multiplyMV(mLightPosInEyeSpace, 0, viewMatrix, 0, getModelMatrix(), 0); in getPositionInEyeSpace() 74 return mLightPosInEyeSpace; in getPositionInEyeSpace()
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/cts/tests/openglperf2/jni/graphics/ |
D | PerspectiveMeshNode.cpp | 58 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1], in before() 59 prog.mLightPosInEyeSpace[2]); in before()
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D | PerspectiveProgram.h | 35 float mLightPosInEyeSpace[4]; variable
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D | PerspectiveProgram.cpp | 37 Matrix::multiplyVector(mLightPosInEyeSpace, view, mLightPosInWorldSpace); in before()
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
D | WaterMeshNode.cpp | 62 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1], in before() 63 prog.mLightPosInEyeSpace[2]); in before()
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