Searched refs:glBindVertexArray_client_proc_t (Results 1 – 4 of 4) sorted by relevance
222 glBindVertexArray_client_proc_t glBindVertexArray;
222 glBindVertexArray = (glBindVertexArray_client_proc_t) getProc("glBindVertexArray", userData); in initDispatchByName()
224 typedef void (gl2_APIENTRY *glBindVertexArray_client_proc_t) (void * ctx, GLuint); typedef
420 glBindVertexArray_client_proc_t m_glBindVertexArray_enc;