Searched refs:glUniform3ui_client_proc_t (Results 1 – 4 of 4) sorted by relevance
253 glUniform3ui_client_proc_t glUniform3ui;
253 glUniform3ui = (glUniform3ui_client_proc_t) getProc("glUniform3ui", userData); in initDispatchByName()
255 typedef void (gl2_APIENTRY *glUniform3ui_client_proc_t) (void * ctx, GLint, GLuint, GLuint, GLuint); typedef
488 glUniform3ui_client_proc_t m_glUniform3ui_enc;