1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3 #ifndef __gl_client_ftable_t_h
4 #define __gl_client_ftable_t_h
5 
6 
7 static const struct _gl_funcs_by_name {
8 	const char *name;
9 	void *proc;
10 } gl_funcs_by_name[] = {
11 	{"glAlphaFunc", (void*)glAlphaFunc},
12 	{"glClearColor", (void*)glClearColor},
13 	{"glClearDepthf", (void*)glClearDepthf},
14 	{"glClipPlanef", (void*)glClipPlanef},
15 	{"glColor4f", (void*)glColor4f},
16 	{"glDepthRangef", (void*)glDepthRangef},
17 	{"glFogf", (void*)glFogf},
18 	{"glFogfv", (void*)glFogfv},
19 	{"glFrustumf", (void*)glFrustumf},
20 	{"glGetClipPlanef", (void*)glGetClipPlanef},
21 	{"glGetFloatv", (void*)glGetFloatv},
22 	{"glGetLightfv", (void*)glGetLightfv},
23 	{"glGetMaterialfv", (void*)glGetMaterialfv},
24 	{"glGetTexEnvfv", (void*)glGetTexEnvfv},
25 	{"glGetTexParameterfv", (void*)glGetTexParameterfv},
26 	{"glLightModelf", (void*)glLightModelf},
27 	{"glLightModelfv", (void*)glLightModelfv},
28 	{"glLightf", (void*)glLightf},
29 	{"glLightfv", (void*)glLightfv},
30 	{"glLineWidth", (void*)glLineWidth},
31 	{"glLoadMatrixf", (void*)glLoadMatrixf},
32 	{"glMaterialf", (void*)glMaterialf},
33 	{"glMaterialfv", (void*)glMaterialfv},
34 	{"glMultMatrixf", (void*)glMultMatrixf},
35 	{"glMultiTexCoord4f", (void*)glMultiTexCoord4f},
36 	{"glNormal3f", (void*)glNormal3f},
37 	{"glOrthof", (void*)glOrthof},
38 	{"glPointParameterf", (void*)glPointParameterf},
39 	{"glPointParameterfv", (void*)glPointParameterfv},
40 	{"glPointSize", (void*)glPointSize},
41 	{"glPolygonOffset", (void*)glPolygonOffset},
42 	{"glRotatef", (void*)glRotatef},
43 	{"glScalef", (void*)glScalef},
44 	{"glTexEnvf", (void*)glTexEnvf},
45 	{"glTexEnvfv", (void*)glTexEnvfv},
46 	{"glTexParameterf", (void*)glTexParameterf},
47 	{"glTexParameterfv", (void*)glTexParameterfv},
48 	{"glTranslatef", (void*)glTranslatef},
49 	{"glActiveTexture", (void*)glActiveTexture},
50 	{"glAlphaFuncx", (void*)glAlphaFuncx},
51 	{"glBindBuffer", (void*)glBindBuffer},
52 	{"glBindTexture", (void*)glBindTexture},
53 	{"glBlendFunc", (void*)glBlendFunc},
54 	{"glBufferData", (void*)glBufferData},
55 	{"glBufferSubData", (void*)glBufferSubData},
56 	{"glClear", (void*)glClear},
57 	{"glClearColorx", (void*)glClearColorx},
58 	{"glClearDepthx", (void*)glClearDepthx},
59 	{"glClearStencil", (void*)glClearStencil},
60 	{"glClientActiveTexture", (void*)glClientActiveTexture},
61 	{"glColor4ub", (void*)glColor4ub},
62 	{"glColor4x", (void*)glColor4x},
63 	{"glColorMask", (void*)glColorMask},
64 	{"glColorPointer", (void*)glColorPointer},
65 	{"glCompressedTexImage2D", (void*)glCompressedTexImage2D},
66 	{"glCompressedTexSubImage2D", (void*)glCompressedTexSubImage2D},
67 	{"glCopyTexImage2D", (void*)glCopyTexImage2D},
68 	{"glCopyTexSubImage2D", (void*)glCopyTexSubImage2D},
69 	{"glCullFace", (void*)glCullFace},
70 	{"glDeleteBuffers", (void*)glDeleteBuffers},
71 	{"glDeleteTextures", (void*)glDeleteTextures},
72 	{"glDepthFunc", (void*)glDepthFunc},
73 	{"glDepthMask", (void*)glDepthMask},
74 	{"glDepthRangex", (void*)glDepthRangex},
75 	{"glDisable", (void*)glDisable},
76 	{"glDisableClientState", (void*)glDisableClientState},
77 	{"glDrawArrays", (void*)glDrawArrays},
78 	{"glDrawElements", (void*)glDrawElements},
79 	{"glEnable", (void*)glEnable},
80 	{"glEnableClientState", (void*)glEnableClientState},
81 	{"glFinish", (void*)glFinish},
82 	{"glFlush", (void*)glFlush},
83 	{"glFogx", (void*)glFogx},
84 	{"glFogxv", (void*)glFogxv},
85 	{"glFrontFace", (void*)glFrontFace},
86 	{"glFrustumx", (void*)glFrustumx},
87 	{"glGetBooleanv", (void*)glGetBooleanv},
88 	{"glGetBufferParameteriv", (void*)glGetBufferParameteriv},
89 	{"glClipPlanex", (void*)glClipPlanex},
90 	{"glGenBuffers", (void*)glGenBuffers},
91 	{"glGenTextures", (void*)glGenTextures},
92 	{"glGetError", (void*)glGetError},
93 	{"glGetFixedv", (void*)glGetFixedv},
94 	{"glGetIntegerv", (void*)glGetIntegerv},
95 	{"glGetLightxv", (void*)glGetLightxv},
96 	{"glGetMaterialxv", (void*)glGetMaterialxv},
97 	{"glGetPointerv", (void*)glGetPointerv},
98 	{"glGetString", (void*)glGetString},
99 	{"glGetTexEnviv", (void*)glGetTexEnviv},
100 	{"glGetTexEnvxv", (void*)glGetTexEnvxv},
101 	{"glGetTexParameteriv", (void*)glGetTexParameteriv},
102 	{"glGetTexParameterxv", (void*)glGetTexParameterxv},
103 	{"glHint", (void*)glHint},
104 	{"glIsBuffer", (void*)glIsBuffer},
105 	{"glIsEnabled", (void*)glIsEnabled},
106 	{"glIsTexture", (void*)glIsTexture},
107 	{"glLightModelx", (void*)glLightModelx},
108 	{"glLightModelxv", (void*)glLightModelxv},
109 	{"glLightx", (void*)glLightx},
110 	{"glLightxv", (void*)glLightxv},
111 	{"glLineWidthx", (void*)glLineWidthx},
112 	{"glLoadIdentity", (void*)glLoadIdentity},
113 	{"glLoadMatrixx", (void*)glLoadMatrixx},
114 	{"glLogicOp", (void*)glLogicOp},
115 	{"glMaterialx", (void*)glMaterialx},
116 	{"glMaterialxv", (void*)glMaterialxv},
117 	{"glMatrixMode", (void*)glMatrixMode},
118 	{"glMultMatrixx", (void*)glMultMatrixx},
119 	{"glMultiTexCoord4x", (void*)glMultiTexCoord4x},
120 	{"glNormal3x", (void*)glNormal3x},
121 	{"glNormalPointer", (void*)glNormalPointer},
122 	{"glOrthox", (void*)glOrthox},
123 	{"glPixelStorei", (void*)glPixelStorei},
124 	{"glPointParameterx", (void*)glPointParameterx},
125 	{"glPointParameterxv", (void*)glPointParameterxv},
126 	{"glPointSizex", (void*)glPointSizex},
127 	{"glPolygonOffsetx", (void*)glPolygonOffsetx},
128 	{"glPopMatrix", (void*)glPopMatrix},
129 	{"glPushMatrix", (void*)glPushMatrix},
130 	{"glReadPixels", (void*)glReadPixels},
131 	{"glRotatex", (void*)glRotatex},
132 	{"glSampleCoverage", (void*)glSampleCoverage},
133 	{"glSampleCoveragex", (void*)glSampleCoveragex},
134 	{"glScalex", (void*)glScalex},
135 	{"glScissor", (void*)glScissor},
136 	{"glShadeModel", (void*)glShadeModel},
137 	{"glStencilFunc", (void*)glStencilFunc},
138 	{"glStencilMask", (void*)glStencilMask},
139 	{"glStencilOp", (void*)glStencilOp},
140 	{"glTexCoordPointer", (void*)glTexCoordPointer},
141 	{"glTexEnvi", (void*)glTexEnvi},
142 	{"glTexEnvx", (void*)glTexEnvx},
143 	{"glTexEnviv", (void*)glTexEnviv},
144 	{"glTexEnvxv", (void*)glTexEnvxv},
145 	{"glTexImage2D", (void*)glTexImage2D},
146 	{"glTexParameteri", (void*)glTexParameteri},
147 	{"glTexParameterx", (void*)glTexParameterx},
148 	{"glTexParameteriv", (void*)glTexParameteriv},
149 	{"glTexParameterxv", (void*)glTexParameterxv},
150 	{"glTexSubImage2D", (void*)glTexSubImage2D},
151 	{"glTranslatex", (void*)glTranslatex},
152 	{"glVertexPointer", (void*)glVertexPointer},
153 	{"glViewport", (void*)glViewport},
154 	{"glPointSizePointerOES", (void*)glPointSizePointerOES},
155 	{"glBlendEquationSeparateOES", (void*)glBlendEquationSeparateOES},
156 	{"glBlendFuncSeparateOES", (void*)glBlendFuncSeparateOES},
157 	{"glBlendEquationOES", (void*)glBlendEquationOES},
158 	{"glDrawTexsOES", (void*)glDrawTexsOES},
159 	{"glDrawTexiOES", (void*)glDrawTexiOES},
160 	{"glDrawTexxOES", (void*)glDrawTexxOES},
161 	{"glDrawTexsvOES", (void*)glDrawTexsvOES},
162 	{"glDrawTexivOES", (void*)glDrawTexivOES},
163 	{"glDrawTexxvOES", (void*)glDrawTexxvOES},
164 	{"glDrawTexfOES", (void*)glDrawTexfOES},
165 	{"glDrawTexfvOES", (void*)glDrawTexfvOES},
166 	{"glEGLImageTargetTexture2DOES", (void*)glEGLImageTargetTexture2DOES},
167 	{"glEGLImageTargetRenderbufferStorageOES", (void*)glEGLImageTargetRenderbufferStorageOES},
168 	{"glAlphaFuncxOES", (void*)glAlphaFuncxOES},
169 	{"glClearColorxOES", (void*)glClearColorxOES},
170 	{"glClearDepthxOES", (void*)glClearDepthxOES},
171 	{"glClipPlanexOES", (void*)glClipPlanexOES},
172 	{"glClipPlanexIMG", (void*)glClipPlanexIMG},
173 	{"glColor4xOES", (void*)glColor4xOES},
174 	{"glDepthRangexOES", (void*)glDepthRangexOES},
175 	{"glFogxOES", (void*)glFogxOES},
176 	{"glFogxvOES", (void*)glFogxvOES},
177 	{"glFrustumxOES", (void*)glFrustumxOES},
178 	{"glGetClipPlanexOES", (void*)glGetClipPlanexOES},
179 	{"glGetClipPlanex", (void*)glGetClipPlanex},
180 	{"glGetFixedvOES", (void*)glGetFixedvOES},
181 	{"glGetLightxvOES", (void*)glGetLightxvOES},
182 	{"glGetMaterialxvOES", (void*)glGetMaterialxvOES},
183 	{"glGetTexEnvxvOES", (void*)glGetTexEnvxvOES},
184 	{"glGetTexParameterxvOES", (void*)glGetTexParameterxvOES},
185 	{"glLightModelxOES", (void*)glLightModelxOES},
186 	{"glLightModelxvOES", (void*)glLightModelxvOES},
187 	{"glLightxOES", (void*)glLightxOES},
188 	{"glLightxvOES", (void*)glLightxvOES},
189 	{"glLineWidthxOES", (void*)glLineWidthxOES},
190 	{"glLoadMatrixxOES", (void*)glLoadMatrixxOES},
191 	{"glMaterialxOES", (void*)glMaterialxOES},
192 	{"glMaterialxvOES", (void*)glMaterialxvOES},
193 	{"glMultMatrixxOES", (void*)glMultMatrixxOES},
194 	{"glMultiTexCoord4xOES", (void*)glMultiTexCoord4xOES},
195 	{"glNormal3xOES", (void*)glNormal3xOES},
196 	{"glOrthoxOES", (void*)glOrthoxOES},
197 	{"glPointParameterxOES", (void*)glPointParameterxOES},
198 	{"glPointParameterxvOES", (void*)glPointParameterxvOES},
199 	{"glPointSizexOES", (void*)glPointSizexOES},
200 	{"glPolygonOffsetxOES", (void*)glPolygonOffsetxOES},
201 	{"glRotatexOES", (void*)glRotatexOES},
202 	{"glSampleCoveragexOES", (void*)glSampleCoveragexOES},
203 	{"glScalexOES", (void*)glScalexOES},
204 	{"glTexEnvxOES", (void*)glTexEnvxOES},
205 	{"glTexEnvxvOES", (void*)glTexEnvxvOES},
206 	{"glTexParameterxOES", (void*)glTexParameterxOES},
207 	{"glTexParameterxvOES", (void*)glTexParameterxvOES},
208 	{"glTranslatexOES", (void*)glTranslatexOES},
209 	{"glIsRenderbufferOES", (void*)glIsRenderbufferOES},
210 	{"glBindRenderbufferOES", (void*)glBindRenderbufferOES},
211 	{"glDeleteRenderbuffersOES", (void*)glDeleteRenderbuffersOES},
212 	{"glGenRenderbuffersOES", (void*)glGenRenderbuffersOES},
213 	{"glRenderbufferStorageOES", (void*)glRenderbufferStorageOES},
214 	{"glGetRenderbufferParameterivOES", (void*)glGetRenderbufferParameterivOES},
215 	{"glIsFramebufferOES", (void*)glIsFramebufferOES},
216 	{"glBindFramebufferOES", (void*)glBindFramebufferOES},
217 	{"glDeleteFramebuffersOES", (void*)glDeleteFramebuffersOES},
218 	{"glGenFramebuffersOES", (void*)glGenFramebuffersOES},
219 	{"glCheckFramebufferStatusOES", (void*)glCheckFramebufferStatusOES},
220 	{"glFramebufferRenderbufferOES", (void*)glFramebufferRenderbufferOES},
221 	{"glFramebufferTexture2DOES", (void*)glFramebufferTexture2DOES},
222 	{"glGetFramebufferAttachmentParameterivOES", (void*)glGetFramebufferAttachmentParameterivOES},
223 	{"glGenerateMipmapOES", (void*)glGenerateMipmapOES},
224 	{"glMapBufferOES", (void*)glMapBufferOES},
225 	{"glUnmapBufferOES", (void*)glUnmapBufferOES},
226 	{"glGetBufferPointervOES", (void*)glGetBufferPointervOES},
227 	{"glCurrentPaletteMatrixOES", (void*)glCurrentPaletteMatrixOES},
228 	{"glLoadPaletteFromModelViewMatrixOES", (void*)glLoadPaletteFromModelViewMatrixOES},
229 	{"glMatrixIndexPointerOES", (void*)glMatrixIndexPointerOES},
230 	{"glWeightPointerOES", (void*)glWeightPointerOES},
231 	{"glQueryMatrixxOES", (void*)glQueryMatrixxOES},
232 	{"glDepthRangefOES", (void*)glDepthRangefOES},
233 	{"glFrustumfOES", (void*)glFrustumfOES},
234 	{"glOrthofOES", (void*)glOrthofOES},
235 	{"glClipPlanefOES", (void*)glClipPlanefOES},
236 	{"glClipPlanefIMG", (void*)glClipPlanefIMG},
237 	{"glGetClipPlanefOES", (void*)glGetClipPlanefOES},
238 	{"glClearDepthfOES", (void*)glClearDepthfOES},
239 	{"glTexGenfOES", (void*)glTexGenfOES},
240 	{"glTexGenfvOES", (void*)glTexGenfvOES},
241 	{"glTexGeniOES", (void*)glTexGeniOES},
242 	{"glTexGenivOES", (void*)glTexGenivOES},
243 	{"glTexGenxOES", (void*)glTexGenxOES},
244 	{"glTexGenxvOES", (void*)glTexGenxvOES},
245 	{"glGetTexGenfvOES", (void*)glGetTexGenfvOES},
246 	{"glGetTexGenivOES", (void*)glGetTexGenivOES},
247 	{"glGetTexGenxvOES", (void*)glGetTexGenxvOES},
248 	{"glBindVertexArrayOES", (void*)glBindVertexArrayOES},
249 	{"glDeleteVertexArraysOES", (void*)glDeleteVertexArraysOES},
250 	{"glGenVertexArraysOES", (void*)glGenVertexArraysOES},
251 	{"glIsVertexArrayOES", (void*)glIsVertexArrayOES},
252 	{"glDiscardFramebufferEXT", (void*)glDiscardFramebufferEXT},
253 	{"glMultiDrawArraysEXT", (void*)glMultiDrawArraysEXT},
254 	{"glMultiDrawElementsEXT", (void*)glMultiDrawElementsEXT},
255 	{"glMultiDrawArraysSUN", (void*)glMultiDrawArraysSUN},
256 	{"glMultiDrawElementsSUN", (void*)glMultiDrawElementsSUN},
257 	{"glRenderbufferStorageMultisampleIMG", (void*)glRenderbufferStorageMultisampleIMG},
258 	{"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
259 	{"glDeleteFencesNV", (void*)glDeleteFencesNV},
260 	{"glGenFencesNV", (void*)glGenFencesNV},
261 	{"glIsFenceNV", (void*)glIsFenceNV},
262 	{"glTestFenceNV", (void*)glTestFenceNV},
263 	{"glGetFenceivNV", (void*)glGetFenceivNV},
264 	{"glFinishFenceNV", (void*)glFinishFenceNV},
265 	{"glSetFenceNV", (void*)glSetFenceNV},
266 	{"glGetDriverControlsQCOM", (void*)glGetDriverControlsQCOM},
267 	{"glGetDriverControlStringQCOM", (void*)glGetDriverControlStringQCOM},
268 	{"glEnableDriverControlQCOM", (void*)glEnableDriverControlQCOM},
269 	{"glDisableDriverControlQCOM", (void*)glDisableDriverControlQCOM},
270 	{"glExtGetTexturesQCOM", (void*)glExtGetTexturesQCOM},
271 	{"glExtGetBuffersQCOM", (void*)glExtGetBuffersQCOM},
272 	{"glExtGetRenderbuffersQCOM", (void*)glExtGetRenderbuffersQCOM},
273 	{"glExtGetFramebuffersQCOM", (void*)glExtGetFramebuffersQCOM},
274 	{"glExtGetTexLevelParameterivQCOM", (void*)glExtGetTexLevelParameterivQCOM},
275 	{"glExtTexObjectStateOverrideiQCOM", (void*)glExtTexObjectStateOverrideiQCOM},
276 	{"glExtGetTexSubImageQCOM", (void*)glExtGetTexSubImageQCOM},
277 	{"glExtGetBufferPointervQCOM", (void*)glExtGetBufferPointervQCOM},
278 	{"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
279 	{"glExtGetProgramsQCOM", (void*)glExtGetProgramsQCOM},
280 	{"glExtIsProgramBinaryQCOM", (void*)glExtIsProgramBinaryQCOM},
281 	{"glExtGetProgramBinarySourceQCOM", (void*)glExtGetProgramBinarySourceQCOM},
282 	{"glStartTilingQCOM", (void*)glStartTilingQCOM},
283 	{"glEndTilingQCOM", (void*)glEndTilingQCOM},
284 	{"glGetGraphicsResetStatusEXT", (void*)glGetGraphicsResetStatusEXT},
285 	{"glReadnPixelsEXT", (void*)glReadnPixelsEXT},
286 };
287 static const int gl_num_funcs = sizeof(gl_funcs_by_name) / sizeof(struct _gl_funcs_by_name);
288 
289 
290 #endif
291