1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef GL2_ENCODER_UTILS_H 17 #define GL2_ENCODER_UTILS_H 18 19 namespace glesv2_enc { 20 21 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack); 22 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack); 23 GLenum uniformType(void * self, GLuint program, GLint location); 24 size_t clearBufferNumElts(void* self, GLenum buffer); 25 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex); 26 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname); 27 28 } // namespace glesv2_enc 29 30 #endif 31