1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #ifndef GL2_ENCODER_UTILS_H
17 #define GL2_ENCODER_UTILS_H
18 
19 namespace glesv2_enc {
20 
21 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
22 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack);
23 GLenum uniformType(void * self, GLuint program, GLint location);
24 size_t clearBufferNumElts(void* self, GLenum buffer);
25 size_t numActiveUniformsInUniformBlock(void* self, GLuint program, GLuint blockIndex);
26 size_t glActiveUniformBlockivParamSize(void* self, GLuint program, GLuint blockIndex, GLenum pname);
27 
28 }  // namespace glesv2_enc
29 
30 #endif
31