/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 153 EGL_NO_SYNC_KHR); in releaseTexImage() 223 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in onReleaseBufferLocked() 236 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 243 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 256 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 269 EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 481 if (sync == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 507 if (fence != EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 531 if (fence == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 568 if (sync == EGL_NO_SYNC_KHR) { in doGLFenceWaitLocked()
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D | ImageConsumer.cpp | 50 mImageSlots[buf].eglFence() = EGL_NO_SYNC_KHR; in onReleaseBufferLocked() 232 EGL_NO_SYNC_KHR); in dequeueImage() 255 EGL_NO_SYNC_KHR); in dequeueImage() 265 EGL_NO_SYNC_KHR); in dequeueImage()
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D | ImageConsumer.h | 73 ImageSlot() : mDataspace(HAL_DATASPACE_UNKNOWN), mEglFence(EGL_NO_SYNC_KHR) {} in ImageSlot()
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D | EGLConsumer.h | 255 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 263 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in releaseTexImage() 353 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in releaseBufferLocked() 368 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 376 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 390 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 403 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 653 if (sync == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 676 if (fence != EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 697 if (fence == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 875 if (sync == EGL_NO_SYNC_KHR) { in doGLFenceWaitLocked()
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D | BufferItemConsumer.cpp | 100 EGL_NO_SYNC_KHR); in releaseBuffer()
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D | BufferQueueCore.cpp | 220 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { in clearBufferSlotLocked() 222 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; in clearBufferSlotLocked()
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D | BufferQueueProducer.cpp | 385 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() 473 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() 501 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() 554 if (eglFence != EGL_NO_SYNC_KHR) { in dequeueBuffer() 752 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; in attachBuffer()
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D | StreamSplitter.cpp | 238 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker->getMergedFence()); in onBufferReleasedByOutput()
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 420 EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 600 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 643 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 672 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 720 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 851 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 904 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 919 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 928 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 932 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() [all …]
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D | StreamSplitter_test.cpp | 114 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 187 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, in TEST_F()
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/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 525 if (sync == EGL_NO_SYNC_KHR) { in fenceWait() 561 if (sync == EGL_NO_SYNC_KHR) { in createReleaseFence() 575 *eglFence = EGL_NO_SYNC_KHR; in createReleaseFence() 577 if (*eglFence != EGL_NO_SYNC_KHR) { in createReleaseFence() 597 if (*eglFence == EGL_NO_SYNC_KHR) { in createReleaseFence()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_native_fence_sync.txt | 154 EGL_NO_SYNC_KHR is returned and an EGL_BAD_DISPLAY error is 157 empty (containing only EGL_NONE), EGL_NO_SYNC_KHR is returned and an 161 EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE error is 164 EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE error is 168 returns EGL_NO_CONTEXT), EGL_NO_SYNC_KHR is returned and an 173 eglGetCurrentDisplay()) then EGL_NO_SYNC_KHR is returned and an 177 extension indicating it can place fence commands, then EGL_NO_SYNC_KHR
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/frameworks/native/libs/gui/include/gui/ |
D | BufferSlot.h | 182 mEglFence(EGL_NO_SYNC_KHR), in BufferSlot()
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D | IGraphicBufferConsumer.h | 137 return releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); in releaseHelper()
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D | ConsumerBase.h | 202 EGLDisplay display = EGL_NO_DISPLAY, EGLSyncKHR eglFence = EGL_NO_SYNC_KHR);
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D | GLConsumer.h | 450 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()
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/frameworks/av/media/libstagefright/filters/ |
D | GraphicBufferListener.cpp | 150 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in releaseBuffer()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 162 LOG_ALWAYS_FATAL_IF(glDrawFinishedFence == EGL_NO_SYNC_KHR, in onDraw()
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 249 EGL_NO_SYNC_KHR); in releaseOldestBufferLocked()
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/frameworks/base/libs/hwui/ |
D | HardwareBitmapUploader.cpp | 202 LOG_ALWAYS_FATAL_IF(uploadFence == EGL_NO_SYNC_KHR, in onUploadHardwareBitmap()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 476 if (sync == EGL_NO_SYNC_KHR) { in flush() 508 if (sync == EGL_NO_SYNC_KHR) { in finish() 545 if (sync == EGL_NO_SYNC_KHR) { in waitFence()
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/frameworks/av/media/libstagefright/ |
D | MediaSync.cpp | 756 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, fence); in returnBufferToInput_l()
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/frameworks/native/opengl/libagl/ |
D | egl.cpp | 2152 return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR); in eglCreateSyncKHR() 2157 return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR); in eglCreateSyncKHR() 2161 return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR); in eglCreateSyncKHR()
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 406 if (sync != EGL_NO_SYNC_KHR) { in rsdGLInit()
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