Searched refs:EGL_SYNC_NATIVE_FENCE_ANDROID (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_native_fence_sync.txt | 68 EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 89 "If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID, an EGL native fence sync 100 EGL_SYNC_TYPE_KHR EGL_SYNC_NATIVE_FENCE_ANDROID 125 EGL_SYNC_NATIVE_FENCE_ANDROID attribute of the EGL native fence object is 159 * If <type> is EGL_SYNC_NATIVE_FENCE_ANDROID and <attrib_list> contains 166 * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and 170 * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and 175 * If <type> is EGL_SYNC_FENCE_KHR or EGL_SYNC_NATIVE_FENCE_ANDROID and 188 EGL_SYNC_NATIVE_FENCE_ANDROID only
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D | README | 18 0x3144 EGL_SYNC_NATIVE_FENCE_ANDROID (EGL_ANDROID_native_fence_sync)
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/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 524 EGLSyncKHR sync = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in fenceWait() 560 EGLSyncKHR sync = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); in createReleaseFence()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 480 EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); in syncForReleaseLocked() 567 EGLSyncKHR sync = eglCreateSyncKHR(dpy, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in doGLFenceWaitLocked()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 652 EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); in syncForReleaseLocked() 874 EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in doGLFenceWaitLocked()
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 405 EGLSyncKHR sync = eglCreateSyncKHR(dc->gl.egl.display, EGL_SYNC_NATIVE_FENCE_ANDROID, NULL); in rsdGLInit()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 475 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr); in flush() 544 EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs); in waitFence()
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/frameworks/native/opengl/include/EGL/ |
D | eglext.h | 546 #define EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 macro
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