/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/ |
D | ImageGLWallpaper.java | 21 import static android.opengl.GLES20.GL_TEXTURE0; 196 glActiveTexture(GL_TEXTURE0); in useTexture()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 280 glActiveTexture(GL_TEXTURE0); in doSingleTest() 284 glActiveTexture(GL_TEXTURE0); in doSingleTest()
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/frameworks/native/cmds/flatland/ |
D | Renderers.cpp | 120 glActiveTexture(GL_TEXTURE0); in drawGradient()
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D | Composers.cpp | 86 glActiveTexture(GL_TEXTURE0); in modBlit()
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/frameworks/native/libs/gui/tests/ |
D | MultiTextureConsumer_test.cpp | 101 glActiveTexture(GL_TEXTURE0); in TEST_F()
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/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/ |
D | ImageFlipRenderThread.java | 46 import static android.opengl.GLES20.GL_TEXTURE0; 209 glActiveTexture(GL_TEXTURE0); in loadTexture()
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/frameworks/av/cmds/screenrecord/ |
D | Program.cpp | 269 glActiveTexture(GL_TEXTURE0); in beforeDraw()
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/frameworks/native/opengl/libagl/ |
D | texture.cpp | 846 if (uint32_t(texture-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { in glActiveTexture() 850 c->textures.active = texture - GL_TEXTURE0; in glActiveTexture() 919 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { in glMultiTexCoord4f() 923 const int tmu = target-GL_TEXTURE0; in glMultiTexCoord4f() 934 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { in glMultiTexCoord4x() 938 const int tmu = target-GL_TEXTURE0; in glMultiTexCoord4x()
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D | array.cpp | 1336 if (texture<GL_TEXTURE0 || texture>=GL_TEXTURE0+GGL_TEXTURE_UNIT_COUNT) { in glClientActiveTexture() 1340 c->arrays.activeTexture = texture - GL_TEXTURE0; in glClientActiveTexture()
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/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/ |
D | GenImage.java | 234 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in draw()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 111 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 149 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
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D | GLTextureViewActivity.java | 256 glActiveTexture(GL_TEXTURE0); in loadTexture()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 484 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct); in setupTextures() 521 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0); in setupTextures()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 186 glActiveTexture(GL_TEXTURE0); in setupGraphics()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 77 base_texture_unit_(GL_TEXTURE0), in ShaderProgram() 101 base_texture_unit_(GL_TEXTURE0), in ShaderProgram()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 204 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 213 int GL_TEXTURE0 = 0x84C0; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 212 int GL_TEXTURE0 = 0x84C0;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 215 public static final int GL_TEXTURE0 = 0x84C0; field in GLES10
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D | GLES20.java | 224 public static final int GL_TEXTURE0 = 0x84C0; field in GLES20
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 395 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 429 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | gl.h | 405 #define GL_TEXTURE0 0x84C0 macro
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 308 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in drawFrame()
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