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Searched refs:GL_TEXTURE0 (Results 1 – 25 of 38) sorted by relevance

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/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageGLWallpaper.java21 import static android.opengl.GLES20.GL_TEXTURE0;
196 glActiveTexture(GL_TEXTURE0); in useTexture()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp280 glActiveTexture(GL_TEXTURE0); in doSingleTest()
284 glActiveTexture(GL_TEXTURE0); in doSingleTest()
/frameworks/native/cmds/flatland/
DRenderers.cpp120 glActiveTexture(GL_TEXTURE0); in drawGradient()
DComposers.cpp86 glActiveTexture(GL_TEXTURE0); in modBlit()
/frameworks/native/libs/gui/tests/
DMultiTextureConsumer_test.cpp101 glActiveTexture(GL_TEXTURE0); in TEST_F()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java46 import static android.opengl.GLES20.GL_TEXTURE0;
209 glActiveTexture(GL_TEXTURE0); in loadTexture()
/frameworks/av/cmds/screenrecord/
DProgram.cpp269 glActiveTexture(GL_TEXTURE0); in beforeDraw()
/frameworks/native/opengl/libagl/
Dtexture.cpp846 if (uint32_t(texture-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { in glActiveTexture()
850 c->textures.active = texture - GL_TEXTURE0; in glActiveTexture()
919 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { in glMultiTexCoord4f()
923 const int tmu = target-GL_TEXTURE0; in glMultiTexCoord4f()
934 if (uint32_t(target-GL_TEXTURE0) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) { in glMultiTexCoord4x()
938 const int tmu = target-GL_TEXTURE0; in glMultiTexCoord4x()
Darray.cpp1336 if (texture<GL_TEXTURE0 || texture>=GL_TEXTURE0+GGL_TEXTURE_UNIT_COUNT) { in glClientActiveTexture()
1340 c->arrays.activeTexture = texture - GL_TEXTURE0; in glClientActiveTexture()
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
DGenImage.java234 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in draw()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java111 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java149 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
DGLTextureViewActivity.java256 glActiveTexture(GL_TEXTURE0); in loadTexture()
/frameworks/rs/driver/
DrsdShader.cpp484 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct); in setupTextures()
521 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0); in setupTextures()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp186 glActiveTexture(GL_TEXTURE0); in setupGraphics()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp77 base_texture_unit_(GL_TEXTURE0), in ShaderProgram()
101 base_texture_unit_(GL_TEXTURE0), in ShaderProgram()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java204 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java213 int GL_TEXTURE0 = 0x84C0; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if212 int GL_TEXTURE0 = 0x84C0;
/frameworks/base/opengl/java/android/opengl/
DGLES10.java215 public static final int GL_TEXTURE0 = 0x84C0; field in GLES10
DGLES20.java224 public static final int GL_TEXTURE0 = 0x84C0; field in GLES20
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java395 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java429 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h405 #define GL_TEXTURE0 0x84C0 macro
/frameworks/base/core/java/android/hardware/camera2/legacy/
DSurfaceTextureRenderer.java308 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in drawFrame()

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