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Searched refs:IsAvailable (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Dacquired_buffer.h52 bool IsAvailable() const;
Dacquired_buffer.cpp52 bool AcquiredBuffer::IsAvailable() const { in IsAvailable() function in android::dvr::AcquiredBuffer
Dhardware_composer.h229 if (acquired_buffer.IsAvailable()) in GetBuffer()
240 if (acquired_buffer.IsAvailable()) in GetBufferId()
Ddisplay_surface.cpp418 acquired_buffers_.Front().IsAvailable()) { in AcquireNewestAvailableBuffer()
440 acquired_buffers_.Front().IsAvailable(); in IsBufferAvailable()