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Searched refs:fences (Results 1 – 13 of 13) sorted by relevance

/frameworks/native/libs/gui/
DFrameTimestamps.cpp535 auto fences = allFences(this); in getFlattenedSize() local
537 std::accumulate(fences.begin(), fences.end(), size_t(0), in getFlattenedSize()
544 auto fences = allFences(this); in getFdCount() local
545 return std::accumulate(fences.begin(), fences.end(), size_t(0), in getFdCount()
/frameworks/native/libs/gui/tests/
DSurface_test.cpp543 int fences[BUFFER_COUNT]; in TEST_F() local
547 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); in TEST_F()
550 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i])); in TEST_F()
566 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[0], &fences[0])); in TEST_F()
569 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[0], fences[0])); in TEST_F()
580 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); in TEST_F()
583 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i])); in TEST_F()
/frameworks/native/opengl/libs/GLES_CM/
Dglext_api.in388 void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
389 CALL_GL_API(glDeleteFencesNV, n, fences);
391 void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
392 CALL_GL_API(glGenFencesNV, n, fences);
/frameworks/native/opengl/include/GLES/
Dglext.h812 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
813 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
820 GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
821 GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
/frameworks/native/services/surfaceflinger/tests/hwc2/
DHwc2Test.cpp1600 std::vector<int32_t> fences; in closeFences() local
1608 ASSERT_NO_FATAL_FAILURE(getReleaseFences(display, &layers, &fences)); in closeFences()
1609 EXPECT_EQ(layers.size(), fences.size()); in closeFences()
1611 for (int32_t fence : fences) { in closeFences()
4250 std::vector<int32_t> fences; in TEST_F() local
4255 ASSERT_NO_FATAL_FAILURE(getReleaseFences(display, &layers, &fences, &err)); in TEST_F()
/frameworks/native/opengl/libs/
Dentries_gles1.in48 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
113 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
Dentries.in146 GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
304 GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
/frameworks/native/services/surfaceflinger/sysprop/
DSurfaceFlingerProperties.sysprop116 # Specify the offset in nanoseconds to add to vsync time when timestamping present fences.
/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in949 void API_ENTRY(glDeleteFencesNV)(GLsizei n, const GLuint *fences) {
950 CALL_GL_API(glDeleteFencesNV, n, fences);
952 void API_ENTRY(glGenFencesNV)(GLsizei n, GLuint *fences) {
953 CALL_GL_API(glGenFencesNV, n, fences);
/frameworks/av/media/codec2/core/include/
DC2Buffer.h173 c2_status_t merge(std::vector<C2Fence> fences);
/frameworks/native/opengl/include/GLES2/
Dgl2ext.h2682 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
2683 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
2690 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
2691 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
/frameworks/native/vulkan/api/
Dvulkan.api8411 fences := pFences[0:fenceCount]
8413 fence := fences[i]
8442 fences := pFences[0:fenceCount]
8444 fence := fences[i]
/frameworks/ml/nn/tools/api/
DNeuralNetworks.t2525 * begins when all waitFor sync fences have been signaled, and can be used