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Searched refs:getRenderPipelineType (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp241 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()
259 auto renderType = Properties::getRenderPipelineType(); in dumpGraphicsMemory()
410 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap()
427 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
DCacheManager.cpp189 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
DCanvasContext.cpp65 auto renderType = Properties::getRenderPipelineType(); in create()
83 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp116 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()
131 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in callDrawGLFunction()
144 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()
102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
DTestUtils.h54 RenderPipelineType oldType = Properties::getRenderPipelineType(); \
/frameworks/base/libs/hwui/tests/unit/
DCanvasContextTests.cpp49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/
DProperties.h218 ANDROID_API static RenderPipelineType getRenderPipelineType();
DHardwareBitmapUploader.cpp379 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()
412 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
DProperties.cpp186 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType() function in android::uirenderer::Properties
DWebViewFunctorManager.cpp30 auto pipelineType = Properties::getRenderPipelineType(); in WebViewFunctor_queryPlatformRenderMode()
DReadback.cpp109 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.cpp223 if (uirenderer::Properties::getRenderPipelineType() == in dequeueImage()
243 if (uirenderer::Properties::getRenderPipelineType() == in dequeueImage()