/frameworks/rs/ |
D | rsScriptC_LibGL.cpp | 178 float *maxX, float *maxY, float *maxZ) { in rsrMeshComputeBoundingBox() argument 186 *maxZ = sm->mBBoxMax[2]; in rsrMeshComputeBoundingBox()
|
D | rsRuntime.h | 68 float *maxX, float *maxY, float *maxZ);
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES31Ext.spec | 25 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
|
D | GLES32.spec | 26 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
|
/frameworks/base/opengl/java/android/opengl/ |
D | GLES31Ext.java | 513 float maxZ, in glPrimitiveBoundingBoxEXT() argument
|
D | GLES32.java | 527 float maxZ, in glPrimitiveBoundingBox() argument
|
/frameworks/base/core/jni/ |
D | android_opengl_GLES31Ext.cpp | 839 … minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) { in android_glPrimitiveBoundingBoxEXT__FFFFFFFF() argument 847 (GLfloat)maxZ, in android_glPrimitiveBoundingBoxEXT__FFFFFFFF()
|
D | android_opengl_GLES32.cpp | 987 … minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) { in android_glPrimitiveBoundingBox__FFFFFFFF() argument 995 (GLfloat)maxZ, in android_glPrimitiveBoundingBox__FFFFFFFF()
|
/frameworks/base/libs/hwui/debug/ |
D | gles_stubs.in | 1018 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { 1019 CALL_GL_API(glPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); 1186 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { 1187 CALL_GL_API(glPrimitiveBoundingBoxOES, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); 1423 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { 1424 CALL_GL_API(glPrimitiveBoundingBoxEXT, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
|
D | gles_decls.in | 340 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) 396 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) 475 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
|
/frameworks/native/opengl/libs/GLES2/ |
D | gl2ext_api.in | 118 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { 119 CALL_GL_API(glPrimitiveBoundingBoxOES, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); 547 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { 548 CALL_GL_API(glPrimitiveBoundingBoxEXT, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
|
D | gl2_api.in | 1018 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) { 1019 CALL_GL_API(glPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
|
/frameworks/rs/driver/ |
D | rsdRuntimeStubs.cpp | 1066 float *maxX, float *maxY, float *maxZ) { argument 1068 rsrMeshComputeBoundingBox(rsc, (Mesh *)mesh.p, minX, minY, minZ, maxX, maxY, maxZ);
|
/frameworks/rs/script_api/ |
D | rs_graphics.spec | 683 arg: float* maxZ
|
/frameworks/native/opengl/include/GLES2/ |
D | gl2ext.h | 446 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 448 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1622 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1624 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
|
/frameworks/native/opengl/libs/ |
D | entries.in | 672 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) 673 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) 674 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
|
/frameworks/native/opengl/include/GLES3/ |
D | gl32.h | 1758 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 1803 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
|
/frameworks/rs/script_api/include/ |
D | rs_graphics.rsh | 1034 float* maxY, float* maxZ);
|