Searched refs:swapBehavior (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 150 EGLConfig EglManager::load8BitsConfig(EGLDisplay display, EglManager::SwapBehavior swapBehavior) { in load8BitsConfig() argument 152 (swapBehavior == SwapBehavior::Preserved) ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; in load8BitsConfig() 180 EGLConfig EglManager::loadFP16Config(EGLDisplay display, SwapBehavior swapBehavior) { in loadFP16Config() argument 182 (swapBehavior == SwapBehavior::Preserved) ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; in loadFP16Config() 496 EGLint swapBehavior; in setPreserveBuffer() local 497 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) { in setPreserveBuffer() 498 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); in setPreserveBuffer()
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D | EglManager.h | 90 static EGLConfig load8BitsConfig(EGLDisplay display, SwapBehavior swapBehavior); 91 static EGLConfig loadFP16Config(EGLDisplay display, SwapBehavior swapBehavior);
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D | RenderProxy.cpp | 65 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) { in setSwapBehavior() argument 66 mRenderThread.queue().post([this, swapBehavior]() { mContext->setSwapBehavior(swapBehavior); }); in setSwapBehavior()
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D | IRenderPipeline.h | 69 virtual bool setSurface(ANativeWindow* window, SwapBehavior swapBehavior, ColorMode colorMode,
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D | RenderProxy.h | 68 ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
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D | CanvasContext.h | 111 void setSwapBehavior(SwapBehavior swapBehavior);
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D | CanvasContext.cpp | 182 void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) { in setSwapBehavior() argument 183 mSwapBehavior = swapBehavior; in setSwapBehavior()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaOpenGLPipeline.cpp | 172 bool SkiaOpenGLPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior, in setSurface() argument 191 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer); in setSurface()
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D | SkiaOpenGLPipeline.h | 46 bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
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D | SkiaVulkanPipeline.h | 45 bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior,
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D | SkiaVulkanPipeline.cpp | 118 bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior, in setSurface() argument
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