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Searched refs:uirenderer (Results 1 – 25 of 268) sorted by relevance

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/frameworks/base/libs/hwui/pipeline/skia/
DAnimatedDrawables.h25 namespace uirenderer {
30 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left, in AnimatedRoundRect()
31 uirenderer::CanvasPropertyPrimitive* top, in AnimatedRoundRect()
32 uirenderer::CanvasPropertyPrimitive* right, in AnimatedRoundRect()
33 uirenderer::CanvasPropertyPrimitive* bottom, in AnimatedRoundRect()
34 uirenderer::CanvasPropertyPrimitive* rx, in AnimatedRoundRect()
35 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p) in AnimatedRoundRect()
48 sp<uirenderer::CanvasPropertyPrimitive> mLeft;
49 sp<uirenderer::CanvasPropertyPrimitive> mTop;
50 sp<uirenderer::CanvasPropertyPrimitive> mRight;
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DSkiaRecordingCanvas.h24 namespace uirenderer {
33 explicit SkiaRecordingCanvas(uirenderer::RenderNode* renderNode, int width, int height) { in SkiaRecordingCanvas()
42 uirenderer::RenderNode* renderNode) override { in resetRecording()
46 virtual uirenderer::DisplayList* finishRecording() override;
58 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
59 uirenderer::CanvasPropertyPrimitive* top,
60 uirenderer::CanvasPropertyPrimitive* right,
61 uirenderer::CanvasPropertyPrimitive* bottom,
62 uirenderer::CanvasPropertyPrimitive* rx,
63 uirenderer::CanvasPropertyPrimitive* ry,
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DSkiaRecordingCanvas.cpp31 namespace uirenderer { namespace
38 void SkiaRecordingCanvas::initDisplayList(uirenderer::RenderNode* renderNode, int width, in initDisplayList()
54 uirenderer::DisplayList* SkiaRecordingCanvas::finishRecording() { in finishRecording()
65 void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, in drawRoundRect()
66 uirenderer::CanvasPropertyPrimitive* top, in drawRoundRect()
67 uirenderer::CanvasPropertyPrimitive* right, in drawRoundRect()
68 uirenderer::CanvasPropertyPrimitive* bottom, in drawRoundRect()
69 uirenderer::CanvasPropertyPrimitive* rx, in drawRoundRect()
70 uirenderer::CanvasPropertyPrimitive* ry, in drawRoundRect()
71 uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect()
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DVkInteropFunctorDrawable.cpp36 namespace uirenderer { namespace
106 uirenderer::renderthread::EglManager::eglErrorString()); in onDraw()
113 uirenderer::renderthread::EglManager::eglErrorString()); in onDraw()
/frameworks/base/libs/hwui/hwui/
DCanvas.h44 namespace uirenderer {
76 namespace uirenderer {
81 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
112 int width, int height, uirenderer::RenderNode* renderNode = nullptr);
159 uirenderer::RenderNode* renderNode = nullptr) = 0;
160 virtual uirenderer::DisplayList* finishRecording() = 0;
163 bool isHighContrastText() const { return uirenderer::Properties::enableHighContrastText; } in isHighContrastText()
165 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
166 uirenderer::CanvasPropertyPrimitive* top,
167 uirenderer::CanvasPropertyPrimitive* right,
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/frameworks/base/native/webview/plat_support/
Ddraw_functor.cpp36 const uirenderer::WebViewSyncData& syncData) { in onSync()
57 const uirenderer::DrawGlInfo& draw_gl_params) { in draw_gl()
92 const uirenderer::VkFunctorInitParams& init_vk_params) { in initializeVk()
121 void drawVk(int functor, void* data, const uirenderer::VkFunctorDrawParams& draw_vk_params) { in drawVk()
166 static uirenderer::WebViewFunctorCallbacks webview_functor_callbacks = { in CreateFunctor()
172 switch (uirenderer::WebViewFunctor_queryPlatformRenderMode()) { in CreateFunctor()
173 case uirenderer::RenderMode::OpenGL_ES: in CreateFunctor()
176 case uirenderer::RenderMode::Vulkan: in CreateFunctor()
188 int functor = uirenderer::WebViewFunctor_create( in CreateFunctor()
190 uirenderer::WebViewFunctor_queryPlatformRenderMode()); in CreateFunctor()
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/frameworks/base/libs/hwui/
DSkiaCanvas.h50 uirenderer::RenderNode* renderNode) override { in resetRecording()
54 virtual uirenderer::DisplayList* finishRecording() override { in finishRecording()
140 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
141 uirenderer::CanvasPropertyPrimitive* top,
142 uirenderer::CanvasPropertyPrimitive* right,
143 uirenderer::CanvasPropertyPrimitive* bottom,
144 uirenderer::CanvasPropertyPrimitive* rx,
145 uirenderer::CanvasPropertyPrimitive* ry,
146 uirenderer::CanvasPropertyPaint* paint) override;
147 virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
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DSkiaCanvas.cpp50 using uirenderer::PaintUtils;
760 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left, in drawRoundRect()
761 uirenderer::CanvasPropertyPrimitive* top, in drawRoundRect()
762 uirenderer::CanvasPropertyPrimitive* right, in drawRoundRect()
763 uirenderer::CanvasPropertyPrimitive* bottom, in drawRoundRect()
764 uirenderer::CanvasPropertyPrimitive* rx, in drawRoundRect()
765 uirenderer::CanvasPropertyPrimitive* ry, in drawRoundRect()
766 uirenderer::CanvasPropertyPaint* paint) { in drawRoundRect()
767 sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable( in drawRoundRect()
768 new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry, in drawRoundRect()
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DDisplayList.h22 namespace uirenderer {
27 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
DHardwareBitmapUploader.cpp37 namespace android::uirenderer { namespace
174 uirenderer::renderthread::EglManager::eglErrorString()); in onUploadHardwareBitmap()
181 uirenderer::renderthread::EglManager::eglErrorString()); in onUploadHardwareBitmap()
379 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()
380 uirenderer::RenderPipelineType::SkiaGL; in allocateHardwareBitmap()
412 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
413 uirenderer::RenderPipelineType::SkiaGL; in initialize()
/frameworks/base/libs/hwui/utils/
DPair.h23 namespace uirenderer {
42 struct trait_trivial_ctor<uirenderer::Pair<F, S> > {
46 struct trait_trivial_dtor<uirenderer::Pair<F, S> > {
50 struct trait_trivial_copy<uirenderer::Pair<F, S> > {
54 struct trait_trivial_move<uirenderer::Pair<F, S> > {
DGLUtils.h30 namespace uirenderer {
36 LOG_ALWAYS_FATAL_IF(android::uirenderer::GLUtils::dumpGLErrors(), "GL errors! %s:%d", \
/frameworks/base/libs/hwui/tests/common/scenes/
DTestSceneBase.h29 using namespace android::uirenderer;
30 using namespace android::uirenderer::renderthread;
31 using namespace android::uirenderer::test;
/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.cpp32 using namespace android::uirenderer::renderthread;
152 uirenderer::DataSpaceToColorSpace(dataspace), in makeImage()
201 uirenderer::RenderState& renderState) { in dequeueImage()
223 if (uirenderer::Properties::getRenderPipelineType() == in dequeueImage()
224 uirenderer::RenderPipelineType::SkiaGL) { in dequeueImage()
243 if (uirenderer::Properties::getRenderPipelineType() == in dequeueImage()
244 uirenderer::RenderPipelineType::SkiaGL) { in dequeueImage()
DImageConsumer.h31 namespace uirenderer {
45 uirenderer::RenderState& renderState);
/frameworks/base/libs/hwui/tests/unit/
DSkiaRenderPropertiesTests.cpp35 using namespace android::uirenderer;
36 using namespace android::uirenderer::renderthread;
37 using namespace android::uirenderer::skiapipeline;
79 properties.setClipBounds(android::uirenderer::Rect(10, 20, 300, 400)); in TEST()
DRenderThreadTests.cpp23 using namespace android::uirenderer;
24 using namespace android::uirenderer::renderthread;
DRenderNodeTests.cpp30 using namespace android::uirenderer;
31 using namespace android::uirenderer::renderthread;
33 class ContextFactory : public android::uirenderer::IContextFactory {
35 android::uirenderer::AnimationContext* createAnimationContext( in createAnimationContext()
36 android::uirenderer::renderthread::TimeLord& clock) override { in createAnimationContext()
37 return new android::uirenderer::AnimationContext(clock); in createAnimationContext()
328 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
DCanvasContextTests.cpp25 using namespace android::uirenderer;
26 using namespace android::uirenderer::renderthread;
DSkiaPipelineTests.cpp38 using namespace android::uirenderer;
39 using namespace android::uirenderer::renderthread;
40 using namespace android::uirenderer::skiapipeline;
52 android::uirenderer::Rect contentDrawBounds(0, 0, 1, 1); in RENDERTHREAD_SKIA_PIPELINE_TEST()
73 android::uirenderer::Rect contentDrawBounds(0, 0, 1, 1); in RENDERTHREAD_SKIA_PIPELINE_TEST()
107 android::uirenderer::Rect contentDrawBounds(0, 0, 2, 2); in RENDERTHREAD_SKIA_PIPELINE_TEST()
131 android::uirenderer::Rect contentDrawBounds(0, 0, 2, 2); in RENDERTHREAD_SKIA_PIPELINE_TEST()
200 android::uirenderer::Rect contentDrawBounds(0, 0, 0, 0); in RENDERTHREAD_SKIA_PIPELINE_TEST()
307 android::uirenderer::Rect contentDrawBounds(150, 150, 650, 450); // 500x300 in RENDERTHREAD_SKIA_PIPELINE_TEST()
DGpuMemoryTrackerTests.cpp27 using namespace android::uirenderer;
28 using namespace android::uirenderer::renderthread;
/frameworks/base/libs/hwui/renderthread/
DRenderThread.h46 namespace uirenderer {
138 friend class android::uirenderer::TestUtils;
139 friend class android::uirenderer::WebViewFunctor;
140 friend class android::uirenderer::skiapipeline::VkFunctorDrawHandler;
/frameworks/base/core/jni/
Dcom_android_internal_os_ZygoteInit.cpp27 using android::uirenderer::Properties;
28 using android::uirenderer::RenderPipelineType;
/frameworks/base/libs/hwui/tests/common/
DTestContext.h33 namespace uirenderer {
37 #define dp(x) ((x)*android::uirenderer::test::gDisplay.density)
/frameworks/base/libs/hwui/tests/macrobench/
DTestSceneRunner.cpp32 using namespace android::uirenderer;
33 using namespace android::uirenderer::renderthread;
34 using namespace android::uirenderer::test;

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