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Searched refs:maxZ (Results 1 – 18 of 18) sorted by relevance

/frameworks/rs/
DrsScriptC_LibGL.cpp178 float *maxX, float *maxY, float *maxZ) { in rsrMeshComputeBoundingBox() argument
186 *maxZ = sm->mBBoxMax[2]; in rsrMeshComputeBoundingBox()
DrsRuntime.h68 float *maxX, float *maxY, float *maxZ);
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES31Ext.spec25 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
DGLES32.spec26 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
/frameworks/base/opengl/java/android/opengl/
DGLES31Ext.java513 float maxZ, in glPrimitiveBoundingBoxEXT() argument
DGLES32.java527 float maxZ, in glPrimitiveBoundingBox() argument
/frameworks/base/core/jni/
Dandroid_opengl_GLES31Ext.cpp839 … minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) { in android_glPrimitiveBoundingBoxEXT__FFFFFFFF() argument
847 (GLfloat)maxZ, in android_glPrimitiveBoundingBoxEXT__FFFFFFFF()
Dandroid_opengl_GLES32.cpp987 … minX, jfloat minY, jfloat minZ, jfloat minW, jfloat maxX, jfloat maxY, jfloat maxZ, jfloat maxW) { in android_glPrimitiveBoundingBox__FFFFFFFF() argument
995 (GLfloat)maxZ, in android_glPrimitiveBoundingBox__FFFFFFFF()
/frameworks/base/libs/hwui/debug/
Dgles_stubs.in1018 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
1019 CALL_GL_API(glPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
1186 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
1187 CALL_GL_API(glPrimitiveBoundingBoxOES, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
1423 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
1424 CALL_GL_API(glPrimitiveBoundingBoxEXT, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
Dgles_decls.in340 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
396 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
475 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in118 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
119 CALL_GL_API(glPrimitiveBoundingBoxOES, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
547 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
548 CALL_GL_API(glPrimitiveBoundingBoxEXT, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
Dgl2_api.in1018 …GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW) {
1019 CALL_GL_API(glPrimitiveBoundingBox, minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp1066 float *maxX, float *maxY, float *maxZ) { argument
1068 rsrMeshComputeBoundingBox(rsc, (Mesh *)mesh.p, minX, minY, minZ, maxX, maxY, maxZ);
/frameworks/rs/script_api/
Drs_graphics.spec683 arg: float* maxZ
/frameworks/native/opengl/include/GLES2/
Dgl2ext.h446 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
448 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1622 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1624 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
/frameworks/native/opengl/libs/
Dentries.in672 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
673 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
674 …, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
/frameworks/native/opengl/include/GLES3/
Dgl32.h1758 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1803 … GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
/frameworks/rs/script_api/include/
Drs_graphics.rsh1034 float* maxY, float* maxZ);