/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_client_proc.h | 34 …(gl2_APIENTRY *glColorMask_client_proc_t) (void * ctx, GLboolean, GLboolean, GLboolean, GLboolean); 50 typedef void (gl2_APIENTRY *glDepthMask_client_proc_t) (void * ctx, GLboolean); 73 typedef void (gl2_APIENTRY *glGetBooleanv_client_proc_t) (void * ctx, GLenum, GLboolean*); 96 typedef GLboolean (gl2_APIENTRY *glIsBuffer_client_proc_t) (void * ctx, GLuint); 97 typedef GLboolean (gl2_APIENTRY *glIsEnabled_client_proc_t) (void * ctx, GLenum); 98 typedef GLboolean (gl2_APIENTRY *glIsFramebuffer_client_proc_t) (void * ctx, GLuint); 99 typedef GLboolean (gl2_APIENTRY *glIsProgram_client_proc_t) (void * ctx, GLuint); 100 typedef GLboolean (gl2_APIENTRY *glIsRenderbuffer_client_proc_t) (void * ctx, GLuint); 101 typedef GLboolean (gl2_APIENTRY *glIsShader_client_proc_t) (void * ctx, GLuint); 102 typedef GLboolean (gl2_APIENTRY *glIsTexture_client_proc_t) (void * ctx, GLuint); [all …]
|
D | gl2_entry.cpp | 27 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 43 void glDepthMask(GLboolean flag); 66 void glGetBooleanv(GLenum pname, GLboolean* params); 89 GLboolean glIsBuffer(GLuint buffer); 90 GLboolean glIsEnabled(GLenum cap); 91 GLboolean glIsFramebuffer(GLuint framebuffer); 92 GLboolean glIsProgram(GLuint program); 93 GLboolean glIsRenderbuffer(GLuint renderbuffer); 94 GLboolean glIsShader(GLuint shader); 95 GLboolean glIsTexture(GLuint texture); [all …]
|
D | GL2Encoder.h | 173 void safe_glGetBooleanv(GLenum param, GLboolean *val); 179 void safe_glGetBooleani_v(GLenum param, GLuint index, GLboolean *val); 228 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 234 static void s_glGetBooleani_v(void* self, GLenum param, GLuint index, GLboolean* val); 238 GLboolean normalized, GLsizei stride, const GLvoid * ptr); 345 …static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, … 346 …static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, … 347 …static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, … 430 static GLboolean s_glUnmapBufferOES(void* self, GLenum target); 435 static GLboolean s_glUnmapBuffer(void* self, GLenum target); [all …]
|
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles31_only.entries | 22 GLboolean glIsProgramPipeline(GLuint pipeline); 48 void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … 49 void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … 50 void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … 51 void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… 52 void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… 53 void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… 54 void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… 55 void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… 56 void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… [all …]
|
D | gles2_core.entries | 24 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 40 void glDepthMask(GLboolean flag); 63 void glGetBooleanv(GLenum pname, GLboolean *data); 86 GLboolean glIsBuffer(GLuint buffer); 87 GLboolean glIsEnabled(GLenum cap); 88 GLboolean glIsFramebuffer(GLuint framebuffer); 89 GLboolean glIsProgram(GLuint program); 90 GLboolean glIsRenderbuffer(GLuint renderbuffer); 91 GLboolean glIsShader(GLuint shader); 92 GLboolean glIsTexture(GLuint texture); [all …]
|
D | gles3_only.entries | 17 GLboolean glIsQuery(GLuint id); 22 GLboolean glUnmapBuffer(GLenum target); 25 void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 26 void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 27 void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 28 void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 29 void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 30 void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 39 GLboolean glIsVertexArray(GLuint array); 79 GLboolean glIsSync(GLsync sync); [all …]
|
D | gles1_core.entries | 61 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 71 void glDepthMask(GLboolean flag); 85 void glGetBooleanv(GLenum pname, GLboolean *params); 102 GLboolean glIsBuffer(GLuint buffer); 103 GLboolean glIsEnabled(GLenum cap); 104 GLboolean glIsTexture(GLuint texture); 130 void glSampleCoverage(GLclampf value, GLboolean invert); 131 void glSampleCoveragex(GLclampx value, GLboolean invert);
|
D | gles1_extensions.entries | 21 GLboolean glIsRenderbufferOES(GLuint renderbuffer); 27 GLboolean glIsFramebufferOES(GLuint framebuffer);
|
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | gles_proc.h | 76 typedef void (* glColorMask_t) (GLboolean, GLboolean, GLboolean, GLboolean); 86 typedef void (* glDepthMask_t) (GLboolean); 100 typedef void (* glGetBooleanv_t) (GLenum, GLboolean*); 117 typedef GLboolean (* glIsBuffer_t) (GLuint); 118 typedef GLboolean (* glIsEnabled_t) (GLenum); 119 typedef GLboolean (* glIsTexture_t) (GLuint); 145 typedef void (* glSampleCoverage_t) (GLclampf, GLboolean); 146 typedef void (* glSampleCoveragex_t) (GLclampx, GLboolean); 213 typedef void (* glSampleCoveragexOES_t) (GLclampx, GLboolean); 220 typedef GLboolean (* glIsRenderbufferOES_t) (GLuint); [all …]
|
D | gles.cpp | 321 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask() 371 void glDepthMask(GLboolean flag) in glDepthMask() 441 void glGetBooleanv(GLenum pname, GLboolean *params) in glGetBooleanv() 526 GLboolean glIsBuffer(GLuint buffer) in glIsBuffer() 531 GLboolean glIsEnabled(GLenum cap) in glIsEnabled() 536 GLboolean glIsTexture(GLuint texture) in glIsTexture() 666 void glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage() 671 void glSampleCoveragex(GLclampx value, GLboolean invert) in glSampleCoveragex() 1006 void glSampleCoveragexOES(GLclampx value, GLboolean invert) in glSampleCoveragexOES() 1041 GLboolean glIsRenderbufferOES(GLuint renderbuffer) in glIsRenderbufferOES() [all …]
|
/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2ext.h | 122 …(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 134 …(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 268 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 272 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 431 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… 433 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat… 443 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 448 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 491 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable… 503 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuin… [all …]
|
D | gl2.h | 73 typedef unsigned char GLboolean; typedef 396 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 412 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 458 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 459 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 460 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 461 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 462 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); [all …]
|
/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl31.h | 73 typedef unsigned char GLboolean; typedef 396 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 412 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 458 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 459 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 460 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 461 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 462 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); [all …]
|
D | gl3.h | 73 typedef unsigned char GLboolean; typedef 396 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean … 412 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 458 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 459 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 460 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 461 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 462 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 463 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); [all …]
|
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 20 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 36 GL_ENTRY(void, glDepthMask, GLboolean flag) 59 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean* params) 82 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 83 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 84 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer) 85 GL_ENTRY(GLboolean, glIsProgram, GLuint program) 86 GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer) 87 GL_ENTRY(GLboolean, glIsShader, GLuint shader) 88 GL_ENTRY(GLboolean, glIsTexture, GLuint texture) [all …]
|
D | gles3.types | 2 GLboolean 8 %d 19 GLboolean* 32 0x%08x
|
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_client_proc.h | 67 … (gl_APIENTRY *glColorMask_client_proc_t) (void * ctx, GLboolean, GLboolean, GLboolean, GLboolean); 77 typedef void (gl_APIENTRY *glDepthMask_client_proc_t) (void * ctx, GLboolean); 91 typedef void (gl_APIENTRY *glGetBooleanv_client_proc_t) (void * ctx, GLenum, GLboolean*); 108 typedef GLboolean (gl_APIENTRY *glIsBuffer_client_proc_t) (void * ctx, GLuint); 109 typedef GLboolean (gl_APIENTRY *glIsEnabled_client_proc_t) (void * ctx, GLenum); 110 typedef GLboolean (gl_APIENTRY *glIsTexture_client_proc_t) (void * ctx, GLuint); 136 typedef void (gl_APIENTRY *glSampleCoverage_client_proc_t) (void * ctx, GLclampf, GLboolean); 137 typedef void (gl_APIENTRY *glSampleCoveragex_client_proc_t) (void * ctx, GLclampx, GLboolean); 224 typedef void (gl_APIENTRY *glSampleCoveragexOES_client_proc_t) (void * ctx, GLclampx, GLboolean); 231 typedef GLboolean (gl_APIENTRY *glIsRenderbufferOES_client_proc_t) (void * ctx, GLuint); [all …]
|
D | gl_entry.cpp | 60 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 70 void glDepthMask(GLboolean flag); 84 void glGetBooleanv(GLenum pname, GLboolean* params); 101 GLboolean glIsBuffer(GLuint buffer); 102 GLboolean glIsEnabled(GLenum cap); 103 GLboolean glIsTexture(GLuint texture); 129 void glSampleCoverage(GLclampf value, GLboolean invert); 130 void glSampleCoveragex(GLclampx value, GLboolean invert); 217 void glSampleCoveragexOES(GLclampx value, GLboolean invert); 224 GLboolean glIsRenderbufferOES(GLuint renderbuffer); [all …]
|
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/ |
D | gles1.types | 2 GLboolean 8 %d 19 GLboolean* 32 0x%08x
|
D | gles1.in | 53 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 63 GL_ENTRY(void, glDepthMask, GLboolean flag) 77 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *params) 94 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer) 95 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap) 96 GL_ENTRY(GLboolean, glIsTexture, GLuint texture) 122 GL_ENTRY(void, glSampleCoverage, GLclampf value, GLboolean invert) 123 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert) 217 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert) 224 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer) [all …]
|
/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 20 typedef unsigned char GLboolean; typedef 648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alph… 658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 718 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
|
D | glext.h | 699 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); 739 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); 752 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 758 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 768 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 774 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); 790 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 794 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 923 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 928 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); [all …]
|
/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv3.cpp | 87 static GLboolean glExtIsProgramBinaryQCOM(GLuint) { in glExtIsProgramBinaryQCOM() 120 static GLboolean glIsFenceNV(GLuint) { in glIsFenceNV() 150 static GLboolean glTestFenceNV(GLuint) { in glTestFenceNV() 161 static void glCoverageMaskNV(GLboolean) { in glCoverageMaskNV() argument 205 static void glSelectPerfMonitorCountersAMD(GLuint, GLboolean, GLuint, GLint, GLuint*) { in glSelectPerfMonitorCountersAMD() argument 419 static GLboolean glIsSyncAEMU(void* ctx_, uint64_t sync) { in glIsSyncAEMU() 492 void* guest_buffer, GLboolean* out_res) { in glUnmapBufferAEMU() 516 static void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerData() 521 static void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, in glVertexAttribPointerOffset()
|
D | GLESv1.cpp | 84 static GLboolean glExtIsProgramBinaryQCOM(GLuint) { in glExtIsProgramBinaryQCOM() 117 static GLboolean glIsFenceNV(GLuint) { in glIsFenceNV() 147 static GLboolean glTestFenceNV(GLuint) { in glTestFenceNV() 186 static GLboolean glIsVertexArrayOES(GLuint) { in glIsVertexArrayOES() 240 static GLboolean glUnmapBufferOES(GLenum) { in glUnmapBufferOES()
|
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | gl_base_types.h | 31 typedef unsigned char GLboolean; typedef
|