Searched refs:glActiveShaderProgram (Results 1 – 9 of 9) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 327 {"glActiveShaderProgram", (void*)glActiveShaderProgram},
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D | gl2_client_context.h | 362 glActiveShaderProgram_client_proc_t glActiveShaderProgram; member
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D | gl2_client_context.cpp | 362 …glActiveShaderProgram = (glActiveShaderProgram_client_proc_t) getProc("glActiveShaderProgram", use… in initDispatchByName()
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D | gl2_entry.cpp | 357 void glActiveShaderProgram(GLuint pipeline, GLuint program); 2571 void glActiveShaderProgram(GLuint pipeline, GLuint program) in glActiveShaderProgram() function 2574 ctx->glActiveShaderProgram(ctx, pipeline, program); in glActiveShaderProgram()
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D | GL2Encoder.cpp | 314 OVERRIDE(glActiveShaderProgram); in GL2Encoder()
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D | gl2_enc.cpp | 11922 this->glActiveShaderProgram = &glActiveShaderProgram_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles31_only.entries | 17 void glActiveShaderProgram(GLuint pipeline, GLuint program);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl31.h | 1122 GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 475 GL_ENTRY(void, glActiveShaderProgram, GLuint pipeline, GLuint program);
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