Searched refs:glDrawArraysIndirect (Results 1 – 11 of 11) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 375 {"glDrawArraysIndirect", (void*)glDrawArraysIndirect},
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D | gl2_client_context.h | 411 glDrawArraysIndirect_client_proc_t glDrawArraysIndirect; member
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D | gl2_client_context.cpp | 411 …glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) getProc("glDrawArraysIndirect", userDa… in initDispatchByName()
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D | gl2_entry.cpp | 406 void glDrawArraysIndirect(GLenum mode, const void* indirect); 2867 void glDrawArraysIndirect(GLenum mode, const void* indirect) in glDrawArraysIndirect() function 2870 ctx->glDrawArraysIndirect(ctx, mode, indirect); in glDrawArraysIndirect()
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D | GL2Encoder.cpp | 366 OVERRIDE_CUSTOM(glDrawArraysIndirect); in GL2Encoder()
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D | gl2_enc.cpp | 11971 this->glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv3.cpp | 309 s_gles3.glDrawArraysIndirect(mode, indirect); in glDrawArraysIndirectDataAEMU() 313 s_gles3.glDrawArraysIndirect(mode, reinterpret_cast<const void*>(offset)); in glDrawArraysIndirectOffsetAEMU()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles31_only.entries | 7 void glDrawArraysIndirect(GLenum mode, const void *indirect);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.attrib | 937 glDrawArraysIndirect
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D | gles3.in | 540 GL_ENTRY(void, glDrawArraysIndirect, GLenum mode, const void * indirect)
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl31.h | 1112 GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
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