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Searched refs:glShadeModel (Results 1 – 11 of 11) sorted by relevance

/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Dgles_ftable.h146 {"glShadeModel", (void *)glShadeModel},
Dgles_dispatch.h149 glShadeModel_t glShadeModel; member
421 …t set_glShadeModel(glShadeModel_t f) { glShadeModel_t retval = glShadeModel; glShadeModel = f; ret… in set_glShadeModel()
Dgles.cpp686 void glShadeModel(GLenum mode) in glShadeModel() function
688 getDispatch()->glShadeModel(mode); in glShadeModel()
/device/generic/goldfish-opengl/system/GLESv1_enc/
Dgl_ftable.h136 {"glShadeModel", (void*)glShadeModel},
Dgl_client_context.h138 glShadeModel_client_proc_t glShadeModel; member
Dgl_client_context.cpp138 glShadeModel = (glShadeModel_client_proc_t) getProc("glShadeModel", userData); in initDispatchByName()
Dgl_entry.cpp133 void glShadeModel(GLenum mode);
1063 void glShadeModel(GLenum mode) in glShadeModel() function
1066 ctx->glShadeModel(ctx, mode); in glShadeModel()
Dgl_enc.cpp8497 this->glShadeModel = &glShadeModel_enc; in gl_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles1_core.entries134 void glShadeModel(GLenum mode);
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/
Dgles1.in126 GL_ENTRY(void, glShadeModel, GLenum mode)